MrMunkeepants on 25/7/2005 at 23:46
I'll preface with 2 things:
1. great mission! I feel like I'm actually stuck somewhere :p
2. there is way too much to read so far without getting spoiled, so sorry if this has been asked before
I'm in part 1, underground in the part with the biohazard signs on the walls. The only path out (through the red pipe on the left) just goes out and up into a little fog-filled square floating in space. What am I supposed to do?
I've only gotten the key from Rupert, and access to the Sir's private rooms... hopefully I wasn't supposed to get more done before going down this far into the crack? :(
dbrilliant on 25/7/2005 at 23:56
Just like the post before me, I am where they are. And I have all of the objectives. I opened the gate in the pipe on the left and it won't open enough to get through for me. I just get so impatient that I jump into the toxic waste.. Can anyone help me (us) with this dilema. Thanks :tsktsk: :eww:
dbrilliant on 26/7/2005 at 01:02
Mr Munkeepants,
You must first complete the other objectives before you can go any further. My suggestion is to reload an earlier saved game and then try. After you kill the second spider look behind you in the diagonal pipe, this is where you'll end up later. :thumb:
Mook on 26/7/2005 at 02:04
I'm on part 2 of this thing and I have done everything except for finding the horn. I haven't seen any spot anywhere in the mission where it coulc be except for one. If I remember correctly, there was a spot just outside the monestary, [SPOILER]where the button is up on the beam[/SPOILER], that had something smoking up on top of a square column that was outside in a small garden area. I wasn't able to get up there so I don't know if this was it or not. Does the horn start making any noise when you get near it? If this wasn't it can anyone tell me where to look for it? This was a fun mission but I did find it full of things that you just wouldn't think to do without at least a hint.
Nightwalker on 26/7/2005 at 02:39
Mook - The Horn is up on the beams in the tower. To get into it, you first have to gain access to the Gallery. Just in case you don't have it, the key for that is hidden in the bedroom at the end of the barracks that is beside the storeroom with the ceiling hatch to the roof. Look for a button behind the table leg.
Printer's Devil on 26/7/2005 at 03:26
Ugh! The firelock! How in heck does it work? No half-hints please. I've put Yorrick's skull on the pedestal, the haunts have appeared and the box crushing obelisk has moved. Sticky geometry and obtuse puzzles are NOT fun.
ffox on 26/7/2005 at 06:09
You've done the necessary - the objective should tick off when you place the skull. I restarted from an earlier save, and it was OK the second time through.
marycwmbach on 26/7/2005 at 16:29
dbrilliant
Are you still stuck?
[SPOILER]You swing using a rope arrow into the mouth of the left hand pipe. The grill does open enough to get through. The dead archer has a suppy of arrows but don't pick him up or you will crash to desktop. I carried a box with me as it is quite hard to mantle up the next bit after you go through the left hand pipe.[/SPOILER]
dbrilliant on 26/7/2005 at 21:40
Thanks Mary... But I found out how to do it after I posted the problem. Sometimes after hours of trying, somehow I pull trough. :cool:
Vipercat on 27/7/2005 at 04:51
Where is the lost library ?????
:erg: never mind i found it