lordhern on 21/5/2022 at 19:18
Quote Posted by fortuni
Hint for the location of the code for the long term storage in the warehouse please.
a separate readable hints that the code parchment was burned....
Galaer on 21/5/2022 at 20:06
Quote Posted by Samantha1
You have to look very closely, it´s hidden in the shadow right next to the door, but not visible at first glance.
Then I must be blind, because I don't even see any shadow near closed wall that I want to open. I only found
secret switch in shadow behind sarcophagus, which opened secret escape route. But I don't see any switch in shadow near closed wall that will open this wall.
RippedPhreak on 21/5/2022 at 23:02
Galaer, there is no way to re-open the greenish wall once it closes. If you found the other way out, then that is all.
Of course it is possible to loot the mausoleum without making the wall close =)
Galaer on 22/5/2022 at 07:34
@Samantha1: No wonder I couldn't find the switch, we are talking aboud 2 different places inside mausoleum.
@RippedPhreak: Thanks for answer. No idea if it's intended, but I used flare jump to get to higher ledge and avoid triggering trap.
fortuni on 22/5/2022 at 11:12
Just finished and loads of new areas to find, so yes a great update, thank you RippedPhreak.
I couldn't for the life of me successfully open the doors in the crypt entrance even though I knew what to do, so ended up flashbombing all the haunts.,thankfully I had purchased all 3 available in the shop.
I was especially pleased to see Duvall's key was blue, the same colour of the original keys before the days of Newdark, in those days most keys were blue, green, red and yellow, possibly a nod towards the elemental keys colours, but nowadays Newdark gives us silver, grey, greyer, even more boringly greyer and almost black.
And yes Galaer I had to cheat to find the last 2 secrets and a few items of loot. :cheeky:
RippedPhreak on 22/5/2022 at 14:12
Yeah I like that old blue key myself. Funny you killed the haunts, I put the "combat option" in there just in case someone wanted to go Rambo.
Galaer: I assumed ghosters would bring down a crate or two to stand on, and climb the statues to avoid all traps.
lordhern on 22/5/2022 at 14:29
no crate is needed down in that crypt - the rubble stacks high enough to mantle up easily enough.
:D
zappenduster on 30/5/2022 at 18:58
My 2nd attempt (playing hard) wasn't going much better, again no regular end. After more than 2½ hours I still didn't achieve any of the goals. So I killed nearly everybody to get 3836/8309 loot and discovered 6/24 secrets ... then I returned to the hole where I began and forced the mission to end. I would have terminated earlier but architecture and ambient was so nice and kept me staying on the task. :cool:
I barely got out of the bank without setting the alarm, could only explore a few rooms ... too bright, too many security devices. Found Traven but how should I know his home? Didn't figure out witch item could be 'illegal' but nevermind since I didn't reach the safety deposit boxes. Alas, many 'impossible' jumps with thousands of reloads in the map. :erg:
My speciality is: Set AIs at each other ... I hate riddles but managed to attract some Hammers and that thief with the knive into the crypt. Climbing onto the beams I enjoyed them massacring all haunts ... then the gate opened. Took me some attempts but muuuuch fun. :cheeky:
But that didn't help, I didn't figure out why some of the tiles were not pathable. I hate those unexplainable phenomenons, usually I quit FMs with things like that (an estimated 5% of all FMs) but in this case I continued exploring the town. :rolleyes:
Sorry, too complicated, not my cup of tea ... and no, I allow myself only one look into walkthrus, want to get along myself or dump the mission. :p
mungomango on 31/5/2022 at 21:00
I never played the original FM so this was all new to me. Absolutely loved it! What a meaty mission - tons to do in it. Well done RippedPhreak you performed a blinder!! 10/10 :)