mordant on 10/2/2004 at 17:19
Hey.
My name is Mordant, and I am cheatxor. It has been about three hours since I last cheatxored, and I feel like I've made real progress.
But I have a question.
This game is really unbalanced in that, once you arrive at max level... well, actually, once you get over 30th level, you're character is practically a god. I mean, 300 hit points? 768 hit points? gah.
The thing is, I want to play the character that I want to play, not play a one character army.
Now obviously I can't stop cheatxoring, I mean that's just really out of the question, like quitting smoking or leading a life of celibacy...
Unfortunately I'm playing on Xbox so I can't just use console commands to lower my cha's stats.
I'd like to know if there's any way to permanently lower attributes, specifically endurance or health. And particularly, to permanently lower atts so that they cannot be unlowered or restored through any normal game mechanics (shrines etc.).
I tried "damage endurance" before level-up, but the game still gave me full value for the health increase. Bummer.
Is there anyway to artificially limit the cha's max level? The lowest max level you can get by picking all maj/min skills with bonuses is around 68. Another bummer.
See, the level problem revolves around the fact that, if you raise maj/min skills, you have to level up if you sleep... so you can either not sleep or not raise maj/min skills.
I've thought about making a cha with maj/min skills that I never intend to raise, but there are two problems with that: you must level to raise att's, and since I do want some atts to raise but I don't want health to raise that's not ideal. Besides, I'd like the cha's skills to reflect the cha's profession or personality.
So what can I do to get a "high level" character that isn't invincible?
Any ideas?
Whacked, eh?
Forsythe on 10/2/2004 at 18:08
Hmm.. well, you can always get yourself tossed into prison alot; I know that drops skills, and it may also drop attributes (I'm not sure though), and it doesn't touch your level. (To get tossed into prison, do something "bad" and refuse to pay)
mordant on 10/2/2004 at 18:17
Thanks Forsythe, I hadn't thoght about that. I'll give it a shot.
Forsythe on 10/2/2004 at 18:28
Luck ;)
Jordana on 10/2/2004 at 19:31
Quote:
Originally posted by mordant Hey.
My name is Mordant, and I am cheatxor. It has been about three hours since I last cheatxored, and I feel like I've made real progress.
LOL. Twenty Hail Almalexias for you.....
Quote:
So what can I do to get a "high level" character that isn't invincible?
Any ideas?
Whacked, eh?
Well, it affects skills and not attributes, but if you want a speedy way to knacker your hard earned armor skills.....meet (
http://www.ttlg.com/forums/showthread.php?s=&threadid=63536&highlight=Fury) Fury :)
mordant on 11/2/2004 at 04:14
Jordana: :joke:
Well, I went to jail, but that just lowered skills...
Then I went and got Fury, to check its effects (just in case everyone who ever played the game had forgetten or something :/ ), but it didn't really do what I wanted it to. Thanks though, to both of you.
Also, I know there was a problem with the sword being bugged in some versions of the game, but in mine it seems to work fine: It lowers/raises stats only when equipped and they revert when the sword is unequipped. Cool.
So it looks like I'll have to either play right or discover some new way to cheatxor....
Although I'm still open to any advice anyone may have on the subject.
Speaking of subject....
Jumping! I love jumping in this game. Who wrote that poem about "WEEEEE!" ? That's my favorite poem on this site.
And I don't use slowfall. Instead I've enchanted some clothes to give CE +10 points to acrobatics, so now, even though my cha still takes a little damage after a long jump, he doesn't fall down into a crumpled mass and can immediately jump again. This way is much faster than using slowfall, too.
Celwyn on 21/2/2004 at 02:12
Hmm, how do you become a "cheatxor" when you are playing on the Xbox? I use one too (my computer would commit suicide if I tried to make it run Morrowbug) and the only thing resembling cheating I've been able to use is an unfair knowledge of the game that allowed my low level character to accumulate many powerful artifacts. Not really cheating at all, anymore than going into a dangerous situation, getting killed, reloading and then knowing better is.
I have a technique that makes the game challenging again - create a custom class, choose skills you will rarely if ever use as your Major and Minor skills, then for the rest (non-level-raising) choose the skills you want you character to develop. True, it will not reflect the profession of the character, but it will mean that you will not be as tough as fast. For I find the real issue in the game is how damned fast you go up in level.
mordant on 22/2/2004 at 16:26
Hey Celwyn,
There are three general varieties of cheatxoring that I know of on Xbox GOTY...
One involves using the black and white buttons for something other than resting and looking at the journal... Clearly a cheat, but obviously intentionally coded into the game...
One (divisible into at least two different types) involves variations on "the soultrap glitch." Actually, I don't think this is a glitch because the principle just seems so reasonable :)
And one involves using the "drain skill" spell effect. This is the only one that I think is completely unintentional on the part of the game designers. But I don't know.
Oh, and there's the trick of using grandmaster trainers to train the character to levels beyond those ordinarily available.
I made my "reasonably" cheatxored character by just levelling him up and not putting any points into endurance and personality (endurance because the game gives way too many hit points and personality because I got bored with all the NPC's sucking up to my other cha) and then just putting whatever points I got into the attributes that I wanted to use, in their order of relevance to the character I was making...
And something really wierd happened: He maxed out levels at 51... Now, according to the math I did, the lowest level that a character should max out at if all of the character's major and minor skills are chosen from skills in which the character also has bonuses for race and class should be around 68 (the minimum maximum level :p ), so if anyone can explain to me either where I forgot to "carry a cosine" or what quirk of the game comes into play when rapid levelling, I'd appreciate it. And I'm not talking about correcting my math by one or two points: It wouldn't surprise me if I'm off by a few levels with my guess of of 68th level. But 68 to 51 is pretty significant variation.
I'm not complaining at all, but I am curious.
Oh, I didn't detail the exploits because I don't know if you actually want such details, but they can be found very quickly by googling for Morrowind, Xbox and the name of the glitch... or just going to a faq site.
Forsythe on 23/2/2004 at 00:46
Re: maxing out too fast, maybe you raised stats that had multipliers on 'em? (ie: when levelling, stats have x2, x3, etc. next to them if you used them alot; select that stat, and it increases by x2 [or whatever] instead of by 1)