JohnnyTheWolf on 11/6/2005 at 03:36
Quote Posted by Anticheese
Couple things I noticed..
One: Whenever you open a container it has the noise of you drinking a juice.
Two: In the Barracks A (I think) The helpblock says "Xerxes" instead of whoever is the english AI involved.
Indeed.
Speaking of the AI, her voice is really excellent... maybe even better than Xerxes's itself! Congratulations to... heu... the one that did the voice (who is she?)
Oh and about the barracks...
[SPOILER]Despite being absolutely freaky, is this place has "moving" corpse or something like that? Because I've found in a room a corpse that I was unable to loot. But I didn't wait to see what happens next and quickly ran away... too freaky. Could it really be... ?[/SPOILER]
Anyway... about the respawn AI, Blaydes, it would be nice if you could figure a way to make the respawn enemies unaware of your presence, because it can be annoying to be constantly pursued even if you didn't set off the alarm.
But there's no need to do this now. Please take it easy for a while. You really deserve it.
ZylonBane on 11/6/2005 at 03:37
Quote Posted by Anticheese
One: Whenever you open a container it has the noise of you drinking a juice.
I had this happen too. Seems to be a glitch. Happened after loading a savegame, but went away after a while.
Anticheese on 11/6/2005 at 03:58
There is a gamepig cartrage somewhere around when the guy tells you to remember a passcode.
It does absolutly nothing, And is lying on a table.
Edit: Broken log? There is a log near the truck in the second area near the place with the hackable keypad..Its the one where the guy says "Ill set the new code to..45100" and dosent work :)
Edit again: When you hack the shuttle system it says "VB Security"
Photoshop time.
icemann on 11/6/2005 at 07:50
Downloading RTTUNNv1.01.zip as we speak. Hopefully that fixes up the PSYCHO respawn rate for me.
My guess as to the root of the problem would be a camera linked spawn marker somewhere that once set off (via the camera seeing the player) is staying on, rather than just turning off when the counter has gone down to zero. This would explain the psycho spawn rate, and also why all of the spawned hybrids know exactly where to find the player.
[edit]
The spawn rates..... not as bad. But still pretty psycho, when you have hybrids coming at you constantly from all directions. Also the hybrids can still stand "inside" the truck and fire at you, making them completely invinceable when inside it. The spawn rate appears to increase ALOT once you enter the UNN facility. The moment I walked in the door I had an endless amount of hybrids, with no spare moment to breathe. I lasted about 2 minutes or so before I got TOTALLY SLAUGHTERED. And thats even with my Doom/Halflife FPS skills in full use. 5 Hybrids standing over me was the last thing I saw as my screen faded to black........
I hope the other levels aren`t like this cause this cause I LOVED the beta :(. Alot of the emails I`ve heard so far are very hard to hear sometimes also. But I love the few logs I`ve been able to read so far (about 3 I think).
Anticheese on 11/6/2005 at 08:19
Well I tried to come back to the game but it crashes on me with a message asking me to upgrade drivers. Odd.
icemann on 11/6/2005 at 10:16
The spawn patch for the 1st level fixed the problem entirely :). Its a shame all spawn had to be removed to fix the problem though.
SneaksyBoy on 11/6/2005 at 11:43
Just a quick note to say I've started a new game with the spawn patch and everything seems fine now, only played for around five minutes but visited cinema, mall and truck area and no more hybrids popping up. Good stuff. I'll have time for a proper play tonight, but looks good after a quick runthrough.
Still able to play through SS Mod manager as well, simply deleted UNN 1.01, replaced earth mis. in my UNN 1.01 Winrar file, then opened it all up with the Mod Manager. Hope that was the way to do it, worked for me anyway.
Thanks as always for patch, support and hard work on the mission. :thumb:
d0om on 11/6/2005 at 12:09
I just tried to kill the security droid but had to deal with 5+ shotgun hybrids respawning all the time..
Downloading the respawn patch to see if it makes much of a difference.
TheNightTerror on 11/6/2005 at 12:34
I've downloaded the spawn patch, and just for kicks, I'm downloading the 1.01 version. I'll get started playing it again once it's done. :thumb:
TF on 11/6/2005 at 12:44
Aw crap, I dicked around with another level and lost my Quicksaves. Didn't make a single normal save. Oh well, good enough excuse to start over with the respawn patch then.