EvaUnit02 on 10/4/2023 at 18:37
Now I'm hearing that they've added RNG to staggers; bullet deviation; reticle bloom to aiming; shotguns are shit for crowd control... this sounds like utter shit.
One of the awesome things about OG game is that it was mechanically predictable and aiming was deadly precise. You could treat combat like a tactical puzzle. It's one of the reasons why it's regarded as one of the greatest games of all time. These solid mechanics carried over even to RE6. If RE6 is mechanically a superior game to a remake of RE4 then that's an utter disgrace.