froghawk on 4/4/2020 at 04:17
I've only played up to the sewers, but I have the opposite impression so far - the pacing feels extremely rushed, and the scale of everything feels strangely reduced from the original - partially on account of the frantic pace, and partially because the city areas are quite condensed next to the original. I'll be posting a full review in my RE thread once I finish it.
Pyrian on 4/4/2020 at 04:27
Quote Posted by SDF121
I started at midnight and finished around 8:00 AM...
Ah, the true gamers' schedule.
SDF121 on 4/4/2020 at 06:21
Quote Posted by froghawk
I've only played up to the sewers, but I have the opposite impression so far - the pacing feels extremely rushed, and the scale of everything feels strangely reduced from the original - partially on account of the frantic pace, and partially because the city areas are quite condensed next to the original. I'll be posting a full review in my RE thread once I finish it.
Strangely enough, I felt the same way up until the sewers. I feel like the game only starts to find its groove and identity once it starts doing its own thing which is why I think everything that proceeded it in the city was weaker. Which is kind of weird because I felt the opposite with the original game where the city had its strongest moments and then everything else afterwards was underwhelming in size and scope. Hopefully it picks up for you as well as I found myself on the fence up until the area you've reached.
I wonder if most of my disappointment early on is in comparing the city sections to the original whereas the later portions of the game are unique enough that you're not sitting there and comparing and contrasting how each part measures up to the original. However, I still feel like there is this tension in design between the older games and the newer ones found in this title more than in REmake 2 which the wired article you referenced seems to touch upon.
Despite my disappointment with the beginning the later sections were enough to keep me interested and I'm already looking forward to seeing all the crazy speedruns on the higher difficulty levels that come out of it. I think after playing The Evil Within 2 and seeing how they handled its more open levels with mini bosses wandering about that I was hoping REmake 3 would have done something similar with the city being this huge open labyrinth where Nemesis' presence was persistent in the world and would give rise to all sorts of unscripted moments of emergent gameplay much like one found with the RPD in REmake 2.
Quote Posted by Pyrian
Ah, the true gamers' schedule.
I work nights so late night gaming is an easy way to maintain my schedule on my days off. :D
Anyways, here are two decent video reviews that are more even handed.
[video=youtube_share;VIUM0TARYO4]https://youtu.be/VIUM0TARYO4[/video]
[video=youtube_share;16GAenv1F1o]https://youtu.be/16GAenv1F1o[/video]
froghawk on 4/4/2020 at 13:39
Those were exactly my hopes for the city, as well. It felt like the natural thing to do with it.
Hardcore mode is easier than RE2, as well. No ink ribbons, plenty of ammo, autosaves...
On the other hand, one thing that's frustrating me so far is the quicktime event to escape a zombie's grasp. I haven't succeeded at it even once. I wonder if that's because I'm playing it on an underpowered computer - maybe there's a bit of input lag that I'm only noticing there. In any case, it's making me miss the defensive weapons.
Starker on 4/4/2020 at 13:52
You mean where you tap the button when you're grabbed? From what I understand, it only reduces damage.
froghawk on 4/4/2020 at 14:15
Ahhhh, maybe that's what I was missing. You expect a more visceral outcome from such an action....
SDF121 on 4/4/2020 at 20:57
Yeah, it's just to reduce the amount of damage that you take just as it was in REmake 2. There's even an option to change the function from repeatedly tapping the button to simply holding the button which I prefer. I think they got rid of the defensive weapons since you have the dodging mechanic to master instead.
froghawk on 7/4/2020 at 13:02
I don't think that mechanic was in RE2?
Quote Posted by SDF121
Strangely enough, I felt the same way up until the sewers. I feel like the game only starts to find its groove and identity once it starts doing its own thing which is why I think everything that proceeded it in the city was weaker. Which is kind of weird because I felt the opposite with the original game where the city had its strongest moments and then everything else afterwards was underwhelming in size and scope. Hopefully it picks up for you as well as I found myself on the fence up until the area you've reached.
I've reached the final lab and my feeling is exactly the opposite. This isn't an RE3 remake at all - it's an RE3 themed mediocre expansion pack for RE2 which feels a bit too inspired by the RE5/6 style linear shooter design. The city section was the most enjoyable part for me thus far just because it plays the closest to RE2.
SDF121 on 8/4/2020 at 02:41
Maybe I just assumed mashing buttons in REmake 2 made a difference.
After having a couple days to think it over I still feel mixed on the game overall despite having fun with it. It's definitely not the game I imagined it would be even with my tempered expectations with the Devs saying it was going to be more of a reimagining than a faithful remake. I would say that if you're not a RE fan in general that its probably best to wait for this one to go on sale. I agree that in many ways it does feel more like an expansion that compliments RE2 rather than stands apart from it.
I really didn't like all the scripted/linear sequences that were so frequent early on as well but did at least enjoy the bit of exploration in the city, hospital, and Nest 2 even if they were on a smaller scale. I think my experience with this is the same I had with The Evil Within where despite its many missteps or questionable design decisions there was still a fun game to be had once you accepted it for what it was and not what you hoped it would be. Still a shame that this game didn't take advantage of the source material in the ways I hoped that they would have done.
Again, if you're not really a fan of the series or the genre then just wait it out until its on sale. REmake 2 is definitely the better game of the two although I will say that there are a few things REmake 3 does particularly well.