PinkDot on 16/5/2018 at 19:03
Not sure if I understand. Is SymName the same as object's name? Or is this a different thing?
Anyway, I tried different names, also the GameName property, but nothing gets recognized.
In my DML I'm referring to a name given in Dromed - you set the name in DML itself. Maybe that's why it's working for you?
Still, it would be good to give a name in Dromed and refer to it in DML.
How do you enable DevMode, btw.?
Unna Oertdottir on 16/5/2018 at 21:56
There's a config file "lg.ini". It's in the root folder. Open it and enable
;DevMode=1
(remove ";" and save; there's also instructions, read it)
It's also in the NewDark zip.
SymName is the "real" object name. DromEd can handle it like a object ID.