Aristed on 5/1/2007 at 16:23
It’s been I few days since I last tried to open the t3 editor and now when I try to I get this rendev error.
I have absolutely no idea where it came from or what this means. I f anyone understands it please help, I’m now just trying to iron out a couple of bugs so that I can release my mission (although I have been doing that for a while now)
Error Message
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RenDev
Call Stack
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Register Info
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EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000
Flags=0x00000000
ESI=0x00000000 EDI=0x00000000 EBP=0x0012E1B0 ESP=0x0012DE60 EIP=0x10F9CA30
System Info
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EXE Name : C:\Thief3edit\System\T3Ed.EXE
EXE Date & Time : 15:48:58 11/17/2004
Current Directory : C:\Thief3edit\System
PDB File (not found) : C:\Thief3edit\System\T3Ed.PDB
Current Date & Time : 04:15:28 PM 1/5/2007
Username :
Computer Name : ARISTIDE
OS Version : Windows 2000
Time Since Boot :
Physical Memory Usage : 48
Physical Memory (Total) : 1073192960 bytes (1023 megabytes)
Physical Memory (Available) : 557158400 bytes (531 megabytes)
Swapfile (Total) : 2578853888 bytes (2459 megabytes)
Swapfile (Available) : 2146803712 bytes (2047 megabytes)
Virtual Memory (Total) : 2147352576 bytes (2048 megabytes)
Virtual Memory (Available) : 2064732160 bytes (1969 megabytes)
Standard DLLs
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msvcrt.dll - Version 7.0.2600.2180 from C:\WINDOWS\system32
msvcrtd.dll - NOT FOUND
msvcirt.dll - Version 5.1.2600.2180 from C:\WINDOWS\system32
msvcirtd.dll - NOT FOUND
DirectX DLLs
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dsound.dll - Version 5.3.2600.2180 from C:\WINDOWS\system32
dinput.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
d3dim.dll - Version 5.1.2600.0 from C:\WINDOWS\system32
ddraw.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
dplayx.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
Unreal DLLs
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Core.dll - NOT FOUND
D3DDrv.dll - NOT FOUND
Editor.dll - NOT FOUND
Engine.dll - NOT FOUND
Fire.dll - NOT FOUND
DXAudio.dll - NOT FOUND
IpDrv.dll - NOT FOUND
Render.dll - NOT FOUND
WinDrv.dll - NOT FOUND
UWeb.dll - NOT FOUND
Window.dll - NOT FOUND
App-Specific Logging Text
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Init: Name subsystem initialized
DestroyValue: Tried to destroy unlinked array property EnginePackages
Log: 3d hardware initialization failed
Ziemanskye on 6/1/2007 at 19:38
"3D hardware initialisation failed"
So, I'd guess that's either new graphics card drivers or new graphics card, depending on how baked it got. Maybe try re-installing the driver anyway just in case, otherwise...
Erm....
Are you on the right editor install (if you have an editor and non-editor versions installed that is), maybe it's just confusedled over registry settings still or something.
And you could always try to reinstall the editor over itself - just be careful if you've reskinned any staticmeshes or changed the gamesys and you're new conversations and triggerscripts. None of which should make the error come up, so you could probably back all them up and reinstall over and restore them, so the Game Packages and the stuff you haven't messed with are replaced (just incase they got screwed up, but again not so likely).