Fallen+Keeper on 7/12/2005 at 12:22
Pay more respect, you taffer ;)
Bumbleson on 14/12/2005 at 23:55
Thought I heard something....
Inline Image:
http://hsz.hs.funpic.de/gb/smilies/gruebel.gifOk, enough kidding...;)
Honestly, I've lost track of what's still needed and what's already solved. I haven't touched the editor for a long time because I was so frustrated by its scripting limitations. I remember vaguely that we tried to get all assassins in a level to run to the location where Garrett was spotted by one of them, but I don't remember if that has already been accomplished. What's left to do? Maybe if some kind of miracle happens, I might install the editor again and try some things. Maybe...:rolleyes:
Crispy on 15/12/2005 at 12:47
Okay, reading back through the thread...
Summary of major suggestions so far
1. Nomad's invisibility script was a very good improvement. I say we keep it. :)
Changes: Gamesys, scripts.
2. The "massacre all bystanders" problem is easily fixable by simply editing the relevant FactionModel archetype(s). Change everyone's view of them to neutral, and their view of everyone to neutral - except for Garrett of course. Problem solved.
Changes: Gamesys.
Remaining issues: Assassins don't react fast enough when attacked by AIs that they're neutral to. Suggestion to fix: Make nobody attack assassins by making everyone neutral to them.
3. Making them more deadly is a fairly straightforward find-the-relevant-property-and-increase procedure. Not hard.
Changes: Gamesys.
3. The everyone-running-to-Garrett's-location thing... apparently Rantako got it to work, but I never got to try it.
Changes: Gamesys, scripts, flags.
4. Toning down the flashy weapon effects should be as easy as deleting (or modifying) the emitters on the projectiles.
Changes: Gamesys.
5. Changing the sounds to a faint buzzing is probably possible, but involves schemas and metafiles and stuff, which is not my department. :p
Changes: ?
6. Changing the sounds to remove the telepathic effect was investigated but AFAIK no conclusive solution was reached. The bIsTelepathic flag held some promise but only makes the sound's volume fall off quicker with distance. As with #5, I don't know much about this.
Changes: ?
7. We can probably give guards a "WTF?!" reaction when seeing an Assassin's body. (Monster BodyType property.) Combined with the idea that living Assassins are "invisible" to other NPCs, this could be fun.
Changes: Gamesys.
8. Applying these to the OMs has not been investigated to a huge extent. It should be possible to patch all of the OM's IBTs with the relevant changes if necessary. However, from reading over the solutions to the above problems (except 5 and 6 which haven't been resolved and are probably large files), I'm hopeful that only the gamesys and Kernel_TSDALL.ibt need to be changed (which would bring the size of the patch down to an infinitely more manageable ~2.5 MB, uncompressed). I'll try and check this out tomorrow or on the weekend.
I've omitted some suggestions that didn't seem to carry the weight of popular opinion. Speak up if I've missed anything!
Comments?
godismygoldfish on 15/12/2005 at 14:34
I'de just like to say that it would be Awesome if you could implement even half of that list, it would even encourage me to give T3 another run through :D
(as long as it doesn't break the Minimalist Project that is)
New Horizon on 15/12/2005 at 16:32
Quote Posted by godismygoldfish
I'de just like to say that it would be Awesome if you could implement even half of that list, it would even encourage me to give T3 another run through :D
(as long as it doesn't break the Minimalist Project that is)
If you were to install Minimalist first, it shouldn't...but any patching to the gamesys would have to recognize the Minimalist version.
Crispy on 15/12/2005 at 23:50
Does Minimalist just copy over its own t3gamesys.t3u file? Is there any known method of patching the gamesys? I didn't think there was.
In which case there would need to be at least two "Keeper assassin" versions of the gamesys made: One that includes Minimalist changes, and one that doesn't.
I believe I speak for everyone when I say "yuck". :rolleyes:
NH, if I just took Minimalist's gamesys and stuck it into a stock install of T3 without installing any other parts of Minimalist, would it break anything?
ascottk on 16/12/2005 at 00:39
Quote Posted by Crispy
Does Minimalist just copy over its own t3gamesys.t3u file? Is there any known method of patching the gamesys? I didn't think there was.
In which case there would need to be at least two "Keeper assassin" versions of the gamesys made: One that includes Minimalist changes, and one that doesn't.
I believe I speak for everyone when I say "yuck". :rolleyes:
NH, if I just took Minimalist's gamesys and stuck it into a stock install of T3 without installing any other parts of Minimalist, would it break anything?
That's why I was asking earlier if merging gamesys files was possible.
:p
New Horizon on 16/12/2005 at 01:13
Quote Posted by Crispy
NH, if I just took Minimalist's gamesys and stuck it into a stock install of T3 without installing any other parts of Minimalist, would it break anything?
Most definately! :)
Crispy on 16/12/2005 at 01:29
Quote Posted by New Horizon
Most definately! :)
Drat. :rolleyes:
Quote Posted by ascottk
That's why I was asking earlier if merging gamesys files was possible.
:p
Yeah... I didn't think we had a solution, but what NH said seemed to imply that he had a way to do it.
Anyway, I'm going to try and put together a small-sized patch to put all of the completed effects into the game (non-Minimalist to start with; integrating with NH's far-reaching changes is more than I want to tackle at the moment). I'm thinking t3gamesys.t3u + Kernel_TDSALL.ibt + Flags folder should do it.
NH, would I be right in thinking that Minimalist uses scripts (and therefore modifies Kernel_TDSALL.ibt)? I'm 95% sure that it does, but I thought it worth checking.
New Horizon on 16/12/2005 at 01:36
Nope, I didn't modify the script ibt. I just included them as a dynamically loaded file. The new version of the editor I'm working on would let you make the changes without any issues.