Constantine's Butler on 2/5/2002 at 00:40
1) Life of the Party
2) Blackmail
3) Eavesdropping
4) Framed
5) First City Bank and Trust
6) Trail of Blood
7) Masks
8) Running Interference
9) Precious Cargo
10) Shipping...and Receiving
11) Ambush
12) Kidnap!
13) Casing the Joint
14) Trace the Courier
15) Showdown at Soulforge
R Soul on 2/5/2002 at 14:02
Liked: (no particular order)
Ambush
Life of the Party
Precious Cargo
Casing the Joint/Masks *
Trace the Courier
Blackmail
First City Bank and Trust
Kidnap
Framed
Eavesdropping
Indifferent:
Running Interference
Shipping and Recieving
Trial of Blood
Disliked: (n. p. o.)
Sabotage at Soulforge
Masks/Casing the Joint *
* I would have like either one of these missions if there was only one, or they were separated. I love the wood panelling and expensive feel to the place, but only once.
stoxy on 2/5/2002 at 14:20
MY BLOODY FAULT? I'M BLOODY SORRY! BLOODY HELL!
Anyway... I wasn't being chased, I saved [SPOILER] at the start of the 4 seasons, just before an ape came round a corner[/SPOILER] and while I could have got away, or tried to fight, I managed to complete the level just by legging it from there on in.
My favourite levels... the mansions. I wasn't too bothered about casing and masks being right beside each other. Also the Bank, and Framed! wasn't an amazing level, but the forced conditions make it a good challenge.
Bad levels... Soulforge I just got fed up. with. And Running Interference was pretty cheap, especially in the unpatched version. I didn't like Kidnap. Maybe I would have found it better, had I [SPOILER]got to that level in T1[/SPOILER]
stoxy on 2/5/2002 at 14:22
Oh, and I didn't try to kill it, after I took such a hiding from the one in the Maw. I'm rubbish at sword fighting and those things kill in about 4 continuous strikes...
tootired on 2/5/2002 at 16:38
You should have dropped a mine while running away. (do you get any? I don't remember)
LoP
Ambush
Courier
SaR
The others just kind of run together for me. As you can tell, I liked the big out door type missions. I didn't include Trail of Blood because even though it's outside, it just doesn't feel like it. I really liked T1 better than T2 anyway.
tootired on 2/5/2002 at 16:44
Is Thief like Star Trek reruns for you? I'm always like, I LOVE Star trek! Turn it on -- Oh, I hate this one!
I LOVE Thief, but it seems like everytime the mission comes up and I see which one it is I think, Oh, I hate this one!
Alex Lebowski on 2/5/2002 at 19:04
1 Ambush
2 Life of the Party
3 First City Bank and Trust
4 Blackmail
5 Trail of Blood
6 Framed
7 Trace the Courier
8 Running Inteference
9 Masks
10 Eavesdropping
11 Precious Cargo
12 Casing the Joint
13 Kidnap
14 Sabotage at Soulforge
15 Shipping and Receiving
Arondil on 6/5/2002 at 10:14
1 - Life of the Party
2 - Sabotage at Soulforge
3 - Ambush
4 - First City Bank and Trust
5 - Framed
6 - Shipping and Receiving
7 - Kidnap
8 - Precious Cargo
9 - Blackmail
10 - Evesdropping
11 - Masks
12 - Running Interference
13 - Trace the Courier
14 - Casing the Joint
15 - Trail of Blood
Top two quite easily the best in my opinion, and the bottom two are similarly a long way behind the rest. I really couldn't wait for either of them to finish by the end. Used to playing on normal, and I haven't been through the game many times either. Casing in that respect could be the worst as it forces me into a style of play I really just wouldn't normally play, but unlike Framed takes it too far to an extreme. And why you can't exit by the rear of the mansion is beyond me too. Trail of Blood was too linear, started out promisingly enough, but the T1 missions with an abundance of the tricksters minions always went down badly with me, this proves no exception. Falls below Casing because whilst I didn't like that mission either, I did appreciate the intention of it. Masks is low down largely from following on from Casing, there never really felt much of a reason for separate visits.
LotP was fantastic for the sheer scope of the mission, with lots of stuff to do around it. And based around the thieves highway, something that would have been nice to see in other missions too, albeit on a less obvious scale. Sabotage was just a fantasic way to finish, a grand scale, and a change from the disapointing ending to the first one.
The rest all had their good points, enough to make them enjoyable to play certainly, offering a few new ideas over the first. Courier and Interference both noticably, although both were a little too simplistic for my liking. Blackmail suffered slightly froman unconvincing layout of the house. Bank was quite irritaing at first, but it definitely grew on me. Shipping was a good one to explore, although I never could find the safe key, but on my old computer did have the one location which went unreasonably slowly, to the point of being unplayable. Cargo revealed hidden depths to it, and Kidnap certainly put a new spin on the Lost City. Actually I think I've probably put that one too low down the list.
Hidden in shadows on 6/5/2002 at 17:30
1. Shipping...and receiving.
2. LoTP
3. Framed
4. Ambush
5. Precious Cargo
6. Evesdropping
7. Kidnap
8. First City Bank and Trust
9. Blackmail
10. Running Interference
11. Trail of Blood
12. Trace the Courier
13. Masks
14. Casing the Joint
15. Sabotage at Soulforge
//no comments.
Spitter on 7/5/2002 at 11:56
1. Blackmail
2. Trail of Blood
3. Eavesdropping
4. Precious Cargo
5. LotP
6. Framed
7. Running Interference
8. Ambush
9. Trace the Courier
10. Bank
11. Shipping and Receiving
12. Masks
13. Soulforge
14. Casing
15. Kidnap