242 on 11/9/2007 at 21:10
At least for you, greedy ones, there are two special suits available in the game allowing to carry up to 70kg. :) Actually, I think 50kg is too much, I'd make 40/50 limit instead of 50/60 if I was developer. Now you can carry tons of ammo, artifacts, first aid kids, weapons... I want to be pressed to think hard what I'll need in a mission and what I should leave behind.
Bjossi on 11/9/2007 at 21:12
That is not enough. :p
Sulphur on 11/9/2007 at 21:32
Quote Posted by Toxicfluff
It's still pretty bizarre to have this hairline threshold though. A gradual fade for the last 10 kg or so may have been better.
I know. It's probably a holdover from the days of D&D. I know I'm fed up with my party members riffing on that 'Can't... move. Too... much... stuff!' line in NWN 2 because I decided to pick up something like a
scroll.
Quote:
Especially with the rate you burn through ammo (in the veteran and master difficulties particularly), a loadout you could last a bit longer with would have been nice. I hated the constant scrounging of corpses for 7-13 measly bullets or so, but it'd become a necessity.
True. I thought it added to the atmosphere a little, though. I remember doing a whole lot of that in SS2. :)
Quote Posted by 242
Actually, I think 50kg is too much
(
http://guides.ign.com/guides/480467/page_3.html) You can say that again. :joke:
Quote Posted by Bjossi
That is not enough. :p
Refer to that link. I thought you were after realism. :p ;)
Bjossi on 11/9/2007 at 22:24
Quote Posted by Sulphur
Refer to that link. I thought you were after realism. :p ;)
I'm after believable game, not necessarily realism. I think it makes more sense that Marked One can carry very heavy weight on his back, than being unable to move by picking up a piece of bread if he is very close to the threshold.
D'Arcy on 11/9/2007 at 22:31
50 Kg is more than enough, if one doesn't get too greedy. I can easily keep my 'must have' stuff under 25 Kg. Of course, I never carry a secondary weapon, usually only have one type of ammo, one medkit, and one food item.
Bjossi: there you go with your piece of bread. You're becoming quite obsessed with it, you know that? At every opportunity, you have to mention the piece of bread. If you find yourself unable to run when you pick up a piece of bread, then just leave the bread alone, dammit! ;) Or else be a greedy bastard like me, and start selling loafs of bread and sausages to other stalkers instead of carrying them around, just to get a few more measly rubles :p
Bjossi on 11/9/2007 at 23:13
I use the bread as an example, more than once as you can see. ;)
As for my arsenal; pistol, shotgun, GP37 and Obokan plus quite a bit of ammo for all of them. I think I'll leave the pistol and shotgun behind when I go for the brain scorcher in Red Forest.
And I carry around some food at all times because, believe it or not, Marked One gets hungry once in a while.
D'Arcy on 11/9/2007 at 23:24
You only need one, maybe two items of food. You can find plenty more in dead bodies. The same goes for medkits or bandages. And four weapons is definitely too much. The problem is that we always tend to overestimate what we will really need, and end up lugging around a lot more stuff than the necessary.
Bjossi on 11/9/2007 at 23:36
True, I guess I always forget that there is stuff on bodies that one can pick up. But only one or two food items is playing slightly risky. I carry 4 - 5 food items at all times.
D'Arcy on 11/9/2007 at 23:43
I always carry one or two canned food items and never found myself starving to death.
Toxicfluff on 12/9/2007 at 00:26
Quote Posted by D'Arcy
50 Kg is more than enough, if one doesn't get too greedy. I can easily keep my 'must have' stuff under 25 Kg. Of course, I never carry a secondary weapon, usually only have one type of ammo, one medkit, and one food item.
True, but I don't feel like I'm getting as much out of the game with so sparse an arsenal -- I like at least one weapon to switch to instead of reloading (not to mention to make the best of different advantages between weapons) and keeping so few items on me means I have to scavenge everything. You can get by with one tin of food no problem because the hunger sets in slowly and there's always plenty around, but one medkit on the harder skill levels wouldn't get me anywhere.
I like the way there's different predominances of ammo in different zone areas -- things like load limits often lead you to pick your staple and stick with it, but I found myself switching quite a lot throughout the game.
Finally, when I think of stalker now I think of the mod setup I use which also tends to be more difficult and resource draining because of the AI migration, so they aren't as applicable to the vanilla game.