MarekKRK on 20/11/2016 at 20:50
IIRC the QBR device reconstructs not only the player, but also his entire inventory. Is there a logical explanation for that?
Starker on 20/11/2016 at 21:53
A wizard did it?
MarekKRK on 20/11/2016 at 22:09
Why can't QBR reconstruct all the dead people on Van Buren and Rickenbacker?
voodoo47 on 20/11/2016 at 22:35
after acquiring the sample, it locks onto the player (as long as he is in its range), teleports (teleportation is a thing in the Shock universe) him in (completely, as there is no corpse left where you died) at the moment it detects vitals dropping to zero, and repairs all major damage dealt to their body would be the unofficial community explanation, based on information and mechanics found in both Shock games currently available.
ZylonBane on 20/11/2016 at 22:36
Quote Posted by MarekKRK
Van Buren
Wow.
D'Arcy on 20/11/2016 at 22:54
Probably because the people there didn't know the secret sign.
[ATTACH=CONFIG]2319[/ATTACH]
MarekKRK on 20/11/2016 at 22:56
Quote Posted by ZylonBane
Wow.
Sorry, apparently I played too much Fallout ;) Could this Freudian slip indicate that Fallout is my favourite game after all, followed by System Shock? ;)
Obviously I meant "Von Braun".
terrannova on 21/11/2016 at 17:25
In my canon, the quantum reconstruction devices or restoration chambers don't exist--in either System Shock games. If I make a mistake, and die, I load back to my previous save.
As a result there are no continuity issues or plot holes where my characters memories, weapons and inventory items, etc, are somehow all magically intact and on person after death.
D'Arcy on 21/11/2016 at 17:51
In the original Shock, your corpse is taken to one of the restoration chambers by cyborgs or robots, where it is revived (they assume it will just be turned into a cyborg). One can always assume that when they carry your body, they also carry your inventory with it.
rachel on 22/11/2016 at 16:21
Same as the Star Trek teleporters: How does it work? Why, very well, thank you very much!