PSA (animation) files. - by massimilianogoi
New Horizon on 21/2/2009 at 19:21
Quote Posted by Judith
Here's the file with resized mesh browser preview (
http://www.sendspace.com/file/ihyoaq)
I got it from Abru last year, but it's much older (november 2004 is the last date of modification). It works with standard T3ed install, no need to have enhanced.
There's more than just the browser preview, but whatever...
Tiens on 21/2/2009 at 22:05
Quote Posted by Judith
Here's the file with resized mesh browser preview... It works with standard T3ed install...
Very good! Thanks!
massimilianogoi on 11/3/2009 at 17:06
Quote Posted by massimilianogoi
Let me the time to try the UnrealEd
So, here we have the UnrealEd, even if it doesn't worth anymore for the anymations :p:
(
http://img155.imageshack.us/my.php?image=immaginezae.jpg)
Inline Image:
http://img155.imageshack.us/img155/1270/immaginezae.th.jpgIt looks alot better than the T3Ed..
The only feature that I need, I guess, is UCC.exe, to compile the .uc files for the classes, with the purposte of associating them at the actors I will publish, such as many parts of the combot, and the combot itself.
massimilianogoi on 28/4/2009 at 05:39
Someone knows how many FPS Thief - Deadly Shadows uses for the AI? And if there is a limit of frames per animation?
I'm trying to animate the fish, and it moves slower in the 3dsmax preview, while in the editor is too fast.
massimilianogoi on 20/7/2009 at 12:56
Fixed.
The standard animations should be 15 fps. But there's some animsations, like the Gamall ones, that uses more frames. Just adjust by eye.