Nameless Voice on 17/1/2009 at 21:51
That's true, there's something wrong with that face, though it's hard to put my finger on exactly what could be done to improve it. It might just be the texture?
I do like that they made her look more Asian, though. Some of the GIS results for "hong kong actress" look far too western.
I'd argue that the original model wasn't particularly attractive either.
ZylonBane on 17/1/2009 at 22:02
Quote Posted by Nameless Voice
Some of the GIS results for "hong kong actress" look far too western.
How do you mean? I get nothing but asian-looking women for at least the first five pages of results. And Hong Kong itself is a fairly western nation, for obvious historical reasons.
inselaffe on 17/1/2009 at 23:36
Sorry I meant to reply yesterday but the forum was kaputt between writing it and posting.
Ah yes I didn't mean you have to use the same model for each character, more I meant that you keep the models in the style of the older ones. Obviously you would use the original textures to give you more information on detail that is only part of the texture, not model, yes.
I mainly meant keeping the character and art style the same.
(
http://www.offtopicproductions.com/ghost-designs/UnatcoHead.jpg) This is just looks like there's a lot of make-up or something going on there and looks very unnatural a bit odd.
(
http://img245.imageshack.us/img245/8253/render6vf5.jpg) This is a lot better in terms of style however the whole texture has much too shiny highlights. Then you get on to looking at the skin and that is way way way too shiny. Also, the skin itself is the wrong colour - compare it to (
http://img83.imageshack.us/img83/876/refkg9.jpg) this, also for the shininess. Skin is rarely that pinkish/reddish colour and is instead more of a peach colour, as it was in the original. Facial expression looks a little odd but from reading the topic that was worked on to fix it. Is on the XII should have serifs but yer it all depends on how far this project is meant to be the same as the original so small details like that are up to you.
I guess I was expecting the same kind of ethos as the the ss2 texture upgrade project. Is yours between this and artistic freedom? Or have I got the wrong idea?
Maybe looking at the ps2 models would be a help 2? Not that I've seen them myself.
Keeping close to the old designs doesn't mean that there isn't a lot you can do - a lot of the detail in the original game is texture-implied. I do understand that sometimes textures are so small it can be hard to work out what they were trying to represent.
Good luck with it all though :)
And yes I liked how they made the new maggie chow look more asian too, I thought that was a good touch.
Nameless Voice on 18/1/2009 at 00:10
From what I understand, Alex admitted to using way too much bloom in his screenshots because he thought it looked nice. (Personally I've grown to dislike bloom, especially after Oblivion.)
When you say "you", it's not clear if you're talking to me or DLL, since you're answering points from both of our posts. In case it was me, I'll just add that I'm not involved in HDTP, I just read their forum.
ZylonBane on 18/1/2009 at 01:09
Now I'm really confused. She looks typically asian to me.
Nameless Voice on 18/1/2009 at 01:45
Don't mind me, then, I don't know what I'm talking about. :)
Pardoner on 18/1/2009 at 06:37
Quote Posted by Nameless Voice
Of course the original Maggie Chow model looks somewhat western because it just used the same generic head as everyone else.
I didn't realize that the exotic eastern savages of downtown Hong Kong possessed such different heads. Gee, here I was thinking phrenology was a dead science.
Frankly, I don't see why you and the HDTP modelers need to conflate "eastern" (whatever the fuck that means) with ugly. It's not just the goofy Orientalism of that explanation that I find irritating, though. Her first name is Maggie, for fuck's sake. The only way her first name could be more "western" is if it was Clementine.
There's plenty of room for interpretation in this character. How she looks in the HDTP is more a reflection of the modeler's attitudes than it is of her.
DaBeast on 18/1/2009 at 07:56
May be worth a mention.
Some east Asian countries have a weird taste for trying to look western, in Japan for example, some women had their eyes augmented (lol) to look more round, more western.
As for the new Maggie model, I don't mind it at all, it is at the very least an improvement.
inselaffe on 18/1/2009 at 13:20
Quote Posted by Nameless Voice
From what I understand, Alex admitted to using way too much bloom in his screenshots because he thought it looked nice. (Personally I've grown to dislike bloom, especially after Oblivion.)
When you say "you", it's not clear if you're talking to me or DLL, since you're answering points from both of our posts. In case it was me, I'll just add that I'm not involved in HDTP, I just read their forum.
Ah I see so hopefully they are not actually so shiny then :)
Yes sorry, I wrote this as a direct reply to ddl and then couldn't post it 'cause the forums crashed.