stoxy on 19/11/2007 at 12:45
Manure. I hate manure!
EvaUnit02 on 30/11/2007 at 06:25
A better ending for SS2?
EA and Edios GPL their source codes.
Mercurius on 30/11/2007 at 21:22
Don't say that kind of stuff. It just makes me depressed :(
Peanuckle on 4/12/2007 at 19:13
About source codes: Wouldn't it be possible for a tech-savvy user to extract them from the game files? This is my inner noob speaking so don't hurt me if I sound dumb.
Harvester on 4/12/2007 at 23:20
Nah, the source code isn't in the game files. Only the compiled code is in the game files. Commercial software developers usually don't include the source code with their programs.
EDIT: but if you mean decompiling the compiled code, I guess that's technically possible, but the decompiled code would be so incredibly hard to decipher that no one's going to bother with it. I mean, no code comments, no function and variable names, etc. I'd love for someone to prove me wrong though.
Assidragon on 5/12/2007 at 12:37
Half-wrong. Shock2 doesn't come with any help, but ShockEd was compiled in debug mode, so it has a lot of function and variable headers - like half of them, at least. So, it would be really possible - if someone wasted a few years on it, because there is an awful huge pile of stuff to reverse engineer.
So yep, it'd be really possible. But I doubt anyone would be crazy enough to do it.