catbarf on 11/11/2007 at 19:57
Quote Posted by Harvester
You wouldn't hear it in real life, but you do hear it in virtually every science fiction movie except 2001: A Space Odyssey, and in virtually every SF game as well.
Firefly got that detail right, then screwed it up for Serenity.
JayDee on 11/11/2007 at 23:09
Quote Posted by catbarf
Firefly got that detail right, then screwed it up for Serenity.
I'm pretty sure Serenity only had sound when they were inside a planets atmosphere. The approach to Miranda is silent, for instance.
catbarf on 12/11/2007 at 02:23
Quote Posted by JayDee
The approach to Miranda is silent, for instance.
The huge clusterfuck of a space battle is not.
JayDee on 13/11/2007 at 00:47
I got the impression that it was within atmosphere. I'm sure that would make it differently wrong, of course. I can imagine people insisting on having a standardish space battle, and someone coming up with a justification like that to maintain consistency.
Or at least, that's my rationalisation.
catbarf on 13/11/2007 at 02:52
Quote Posted by JayDee
I got the impression that it was within atmosphere. I'm sure that would make it differently wrong, of course. I can imagine people insisting on having a standardish space battle, and someone coming up with a justification like that to maintain consistency.
Or at least, that's my rationalisation.
Well, there's also the sound of the cannon being fired by Mal at the Reaver ship in the junkyard. And there's noises made when the 5 pulse beacons are deployed right after Inara is rescued. And I'm fairly certain that the big battle was in space, because in order for the air molecules to be close enough to the planet for there to be sound the gravity would be pulling the big ships right into the ground.
JayDee on 13/11/2007 at 07:57
Quote Posted by catbarf
Well, there's also the sound of the cannon being fired by Mal at the Reaver ship in the junkyard. And there's noises made when the 5 pulse beacons are deployed right after Inara is rescued.
Huh. I guess I've managed to block that out of my mind. Doesn't particularly surprise me.
Quote Posted by catbarf
And I'm fairly certain that the big battle was in space, because in order for the air molecules to be close enough to the planet for there to be sound the gravity would be pulling the big ships right into the ground.
Oh, I know. Just rationalising. That entire planet and everything with it rather bugged me, truth be told. The entrance of Mal & Co. into that battle redeemed it slighty.
Peanuckle on 16/11/2007 at 19:39
Quote Posted by catbarf
In fact, an explosion wouldn't make any sort of big fireball due to lack of air.
What about the air and fuel from inside the ship?
catbarf on 18/11/2007 at 01:12
Quote Posted by Peanuckle
What about the air and fuel from inside the ship?
Explosive decompression. It would get smeared all over space so fast it would be gone before it could combust.
stoxy on 18/11/2007 at 10:23
Keep in the "nah" bit, but as soon as SHODAN is killed, a crazy scientist should jump out and say "The future! Something must be done about the future!" and goggles would look at him funny (you know that "taken aback" stance that Dark Engine characters do), and the scientist would say "No no Goggles, it's your CHILDREN!" and then they jump in a car and burn rubber as guitars and synthesizers start wailing out a 1980s pump-up anthem thus setting things up for Bioshock perfectly
catbarf on 19/11/2007 at 01:24
Quote Posted by stoxy
Keep in the "nah" bit, but as soon as SHODAN is killed, a crazy scientist should jump out and say "The future! Something must be done about the future!" and goggles would look at him funny (you know that "taken aback" stance that Dark Engine characters do), and the scientist would say "No no Goggles, it's your CHILDREN!" and then they jump in a car and burn rubber as guitars and synthesizers start wailing out a 1980s pump-up anthem thus setting things up for Bioshock perfectly
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