ProjectX on 30/8/2005 at 07:39
I must admit a slight lust for sadism... :ebil:
EDIT: But don't worry, the first "part" will be released pretty soon, after all, it is a KOMAG entry, and the inn might get released before that, so it's not too long to wait.
ProjectX on 19/11/2005 at 19:51
Quote Posted by ProjectX
I must admit a slight lust for sadism... :ebil:
EDIT: But don't worry, the first "part" will be released pretty soon, after all, it is a KOMAG entry, and the inn might get released before that, so it's not too long to wait.
what a silly thing to say eh?
Anyway, I hereby call upon the dark powers of thread necroancy to bring you an update, with screens!
I just need to finish testing on the Lighthouse (my ex-Komag Contest entry) section and generate the .ibt before I release it. The inn is going to take longer since I've decided to take it multi-storey. Mostly I've been working on a part of the city secton, it's coming along nicely, the only problem with city sections is that they take so goddam long!
Anyway, below are three (3!) in-editor screens of the town of lockley, followed by 3 (three!) in-editor screens (old) of the inn. Click to enlarge.
Any weirdness in the town shot are by me pressing random buttons to try and get rid of most icons. They're not there in the real version.
(
http://xs.to/xs.php?h=xs55&d=05466&f=lockley1.jpg)
Inline Image:
http://xs55.xs.to/pics/05466/lockley1.jpg.xs.jpgWhere the fence will be, also a glimpse of a set of terraced multi-floor appartments. A possible location for the store and a small house to burgle.
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http://xs.to/xs.php?h=xs55&d=05466&f=lockley2.jpg)
Inline Image:
http://xs55.xs.to/pics/05466/lockley2.jpg.xs.jpgA shot of one of the corner buildings (not enterable)
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http://xs.to/xs.php?h=xs55&d=05466&f=lockley3.jpg)
Inline Image:
http://xs55.xs.to/pics/05466/lockley3.jpg.xs.jpgA recently added old-style building. I'm debating whether to make this the building that contains the inn, I probably won't though, because i'd have to change the shape.
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http://xs.to/xs.php?h=xs37&d=05285&f=thief3.JPG)
Inline Image:
http://xs37.xs.to/pics/05285/thief3.JPG.xs.jpgThe library. This hasn't changed much since I like the style, and yes, it is possible to dodge the guard that lives here.
(
http://xs.to/xs.php?h=xs37&d=05282&f=thief2.JPG)
Inline Image:
http://xs37.xs.to/pics/05282/thief2.JPG.xs.jpgThe living-room, replete with juicy gossip! This also hasn't changed much, except for guard patrols and the changing of the wall decorations.
(
http://xs.to/xs.php?h=xs37&d=05282&f=thief1.JPG)
Inline Image:
http://xs37.xs.to/pics/05282/thief1.JPG.xs.jpgThe bedroom, a lot of the rooms look just like this, something I am planning to change. Most of the rooms will be occupied by sleeping or otherwise AIs.
There, progress! The chart at the top has been updated too.
Jadon on 19/11/2005 at 20:24
Looking good. apears we'll get another FM soon.
Komag on 19/11/2005 at 20:56
That town is looking great! I'm not seeing the inn though, perhaps you don't have to screenies quite ready?
Fafhrd on 20/11/2005 at 00:52
what's the deal with the footprints all over the sky?
Crispy on 20/11/2005 at 01:04
Purty! Looking forward to this one, you've got some nice environments there.:thumb:
ascottk on 20/11/2005 at 01:09
Quote Posted by Fafhrd
what's the deal with the footprints all over the sky?
Those are the images of the light actors in the editor.
STiFU on 20/11/2005 at 02:26
Respect!
I dont know how i shall finish one fm while you plan to do 6 of them. I am working since a month too but i have hardly 35% of my FM finished... Ok i am still learning some things and i take my time to make my own static meshes and stuff, but completing a whole map in one month. I wouldnt know how to do that...
GlasWolf on 20/11/2005 at 03:23
Quote Posted by STiFU
I am working since a month too but i have hardly 35% of my FM finished... Ok i am still learning some things and i take my time to make my own static meshes and stuff, but completing a whole map in one month. I wouldnt know how to do that...
The comment about having worked on it for a month was made at the end of August. Even so, it's still some amount of work for under 4 months.
Komag on 20/11/2005 at 03:23
It was a month's work at the end of August, now it's 3 1/2 months' work. But still, very impressive