ZylonBane on 29/11/2007 at 17:59
Quote Posted by Papy
I agree, but to be honest I never viewed a game as a way to express myself.
-- Stopped reading here --
catbarf on 29/11/2007 at 20:59
Quote Posted by Cyborg
(
http://www.youtube.com/watch?v=fkXCE8CkNZU)
I don't recall seeing this here before.. If so, check it out. Gives me the impression that there is something much deeper inside the surface of the teaser.
I loved that little bit at the end:
'If you're not excited for DX3 because you didn't like IW, then you are a moron.'
Sathras on 30/11/2007 at 10:32
Funny thing is - I downloaded the HD version of the trailer and the date on the voting box is gone! Haven't checked with the normal one though.
catbarf on 30/11/2007 at 11:38
Quote Posted by Sathras
Funny thing is - I downloaded the HD version of the trailer and the date on the voting box is gone!
Ooh, the plot thickens!
Scots Taffer on 30/11/2007 at 12:47
If true, sounds like it's a reaction to the "prequel" rumours going around and they're essentially trying to nip it in the bud before fan speculation/expectation goes wild and then they announce "hay guyz we're following on from IW".
SubJeff on 30/11/2007 at 13:37
I so hope this is true and planned. That would be a great piece of marketing - get all the fan boys to discuss some flash-on-the-screen images and then re-release the trailer but slightly tweaked.
Papy on 30/11/2007 at 13:50
Quote Posted by Subjective Effect
That's a personal opinion though. As a counter example - in WoW I'm not too excited about the prospect of finding or being given a new weapon. What I want is to find money that then lets me buy the weapon I want.
Of course it's a matter of personal opinion. I found Oblivion, a game that let the player do whatever he wants, to be one of the most boring game I've ever played with. Having said that, I know a majority of people found it to be one of their favorite. I certainly won't pretend my taste is what defines what a "good" game is. It's just that I love the idea of having to adapt because some things are completely out of my control. This is where the challenge, and so the fun, is to me. When everything goes according to my own personal plans, things get boring.
Also, I never played with WoW, but I did play my share of RPG. Personally, I always found going on a quest in order to find a strange mythical weapon some rumors are talking about was always more interesting than "go to dungeons, get gold pieces and then buy weapon in a store near you". One feel like adventure, the other really feel like work and ordinary life. I believe things money just can't buy are worth more than anything else.
(BTW, this is not a black and white situation. I do want money and the management gameplay that goes with it, I do like to get things I want, but I don't want everything to be that way. I do want some surprises.)
failure2comply on 30/11/2007 at 15:07
I am REALLY looking forward to this...
DaveW on 30/11/2007 at 15:41
Quote Posted by ZylonBane
A lot of people play DX using hardly any augs at all, so for them the upgrade cannisters are almost useless. By making the primary reward system a general-purpose resource, the game would allow significantly enhanced player expression in their character builds.
Well, even that doesn't always work. I play through with minimal augs (regeneration being the only one), and I usually end up with thousands of credits because there's never anything worthwhile to buy. In IW I do buy some stuff, since it's faster than searching around for Augs - but I still end up with loads of unused cash.
If the skills system got changed to a progressive system (as in, the more you use a pistol, the better you are at it), cash could be exchanged for training. Something worthwhile to spend it on would really help, I think.