nicked on 1/11/2019 at 12:46
I've not tried it, but maybe the joint timing is different?
i.e. with a ControlDevice link, you frob a lever, it animates, then the other lever triggers and animates afterward. With FrobProxy, maybe the joints move in sync? I'll need to give this a try.
john9818a on 1/11/2019 at 23:58
I used FrobProxy in my last mission on the clutch of the water turbine, and it triggered the lever as soon as the clutch finished its movement to the flywheel. The thing about levers is that they send On signals only when they finish their animations.
R Soul on 2/11/2019 at 00:15
Although I've used FrobProxy links for this sort of thing, there's something nicely mechanical about having the second switch waiting for the first switch to finish.
john9818a on 2/11/2019 at 04:39
I agree. I initially used NVRelayTrap with a delay, but as I first used a value of 0 I realized that the delay wasn't necessary.