sk2k on 4/3/2005 at 23:50
*DELETED* not relevant anymore :)
sk2k on 5/3/2005 at 08:08
*DELETED* not relevant anymore :)
sk2k on 5/3/2005 at 10:39
*DELETED* not relevant anymore :)
sk2k on 6/3/2005 at 07:51
*DELETED* not relevant anymore :)
Edit:
To make your conversations useable for other languages than English you must edit the conversation files.
In my example i found the .sch files for my BurgObjectives under sounds\schemas\conversations\PlayerGarret. They are called burgobjectives_blabla.sch.
Just add the lines for lang_german, lang_french and lang_italian into the .sch files and your conversations will work for other languages too. It's basically the same as with the quotes, briefings, etc.
MfG
sk2k
d'Spair on 6/3/2005 at 23:02
Quote Posted by sk2k
*DELETED* not relevant anymore :)
Edit:
To make your conversations useable for other languages than English you must edit the conversation files.
In my example i found the .sch files for my BurgObjectives under sounds\schemas\conversations\PlayerGarret. They are called burgobjectives_blabla.sch.
Just add the lines for lang_german, lang_french and lang_italian into the .sch files and your conversations will work for other languages too. It's basically the same as with the quotes, briefings, etc.
MfG
sk2k
You may even don't realize how this info is important for me. THANKS!
sk2k on 7/3/2005 at 06:46
I know that this is a important bit of info. But it looks that this is not so important for others expect you. ;)
Maybe someone can put this into the Wiki or you can put it into your tutorial, d'Spair?
MfG
sk2k