Wille on 15/12/2008 at 08:22
DrK delivers again! Great work :thumb:.
jmmisenka on 15/12/2008 at 08:25
hey that reminds me on thief 3.somehow:thumb:
nice work DrK
DrK on 15/12/2008 at 11:31
Thanks all for the compliments :D
MrMunkeepants :
The health bars were already in the previous missions ;)
And the arches will stay like they are now. I'm trying to limit them though. They won't be rounded like with Sliptip's work because it takes too many brushes to do so, the mission ends up too small because of dromed's limitations. And my missions are complicated already, I can't imagine the amount of bugs I would have...
JonesCrusher :
Torches are low because of 2 things.
First, the realism of their position. They are low because there is wood above them, they are nearby a door (person enters and lights the room easily), etc...
Second, it's an interesting way for me to play with lightings, but you will see by yourself when you will play the mission.
Lawviz :
Scary !? I don't even try to make them look scary at all ! :laff:
Just you wait until I build the really scary parts... :sly:
Melan :
Nope, I'm working on other colors as there will be another kind of atmosphere. Rocksbourg 3 was made with inky and dark colors, mostly grey, black, blue and purple. Here it will be about brownish and greenish colors ;)
Esme on 15/12/2008 at 12:00
ok I'm ready, my psychiatrist is on speed dial and I've arranged several changes of underwear, bring it on :thumb:
Melan on 15/12/2008 at 12:23
DrK -- fair 'nuff. I was just wondering. :thumb:
Sliptip on 15/12/2008 at 14:08
Beautiful work as always Drk! You're work is always an inspiration (got me off my duff to finish AA1 :D )
On that 3rd pic - Seems like a small thing, but I love that wood paneling on the wall there.
The 5th pic is just gorgeous!
BrokenArts on 15/12/2008 at 14:20
I was going through NR3's sound files the other day, trying to find something. Going through those waves, brought back such a flood of memories, especially the elevator sound. When the inhabitant is walking towards you, remember him? How can we forget. ╖_╖
I had to turn it off! Its menacing, and creepy. We can only hope there are going to be sounds like those in NR4. :devil:
Stingm on 15/12/2008 at 15:55
Oh I can't wait! 20% done so we have a long wait then. :(
I must admit that I have enjoyed each mission in this series even more than the last. Each is so much better than the one before. I can only imagine whats gonna happen now. So hurry up already! :thumb: :cheeky:
bikerdude on 15/12/2008 at 16:31
hey DrK
you know where I am for voice acting and alpha testing..
baeuchlein on 15/12/2008 at 16:49
Ah, it's back to Rocksbourg city again, and the architecture really shows it. Good, and well done.
Well, since it's far from being complete, I still have some time to stock up on tranquilizers and the like. I fear DrK can even turn a small church into a festering and biting enemy.
Oops... perhaps I shouldn't have said that.:sweat: If DrK uses that as an inspiration, we're going to be chased through Rocksbourg 4 by a church on wheels (and steroids), and with large jaws.:eek: