ascottk on 3/8/2005 at 01:07
Well, the 7 mb unr file has been beat :thumb: Let's see how big our *.unr files can be. I'll start with Krellek's Labyrinth (almost done, BTW):
UNR = 8,999 kb & runs with increased vertex pools.
nomad of the pacific on 3/8/2005 at 03:35
The map I made to learn T3Ed is up to 9,685 Kb. (Vertex pools had to be increased about half way to this point.) I'm sure others have exceeded this by now. :)
Gestalt on 3/8/2005 at 05:52
4,517kb right now, but it's not meant to be particularly huge. Vertex pools were increased a little while ago.
Ziemanskye on 3/8/2005 at 16:17
Biggest I have currently is 45Mb, though that doesn't count since it doesn't run (and yes, that is the unr size). Biggest I've got that runs is 9.03Mb, and the level as a whole has been canned through being big but dull. And it definately needed the vertex pools expanded - it's the level I discovered that work around while working on!
Gonchong on 3/8/2005 at 17:35
Special Vintage (working title) is a modest 3.93 Mb. It's quite large in volume but I'm trying to be conservative in the amount of different static meshes i use. I used up the default vertex pool long ago though ...
ProjectX on 3/8/2005 at 19:07
Contest FM (so far).unr: 2,276KB
Lockley1.unr: 1410KB
Lockley2.unr (Had to divide level because of fog restrictions, and lighting glitches, etc.): 2227KB
MagiciansKeep.unr: 918KB
EDIT: Just hit the increase pool sizes limit of my Contest FM, currently: 4,250 KB