Skandalos on 24/2/2006 at 11:27
Just installed Ponterbee V2 according to the instructions, it starts alright but there are lots of textures missing. Doors are all black, some objects just invisible (I can "use" them, thats why I know of their existence).
Reinstalled SS2, patched it, made it mod ready again, same stuff. Do I need to install a former version of the FM first?
edit: ouch, had "use folder names" disabled in Winzip
Great stuff!
Soldier! on 25/2/2006 at 18:39
Just to repeat what everyone else has said;
EXCELLENT!
After the first half hour or so I wasn't greatly impressed, but after that it just took off!:ebil:
Unlike SS2 it kept it together right up to the end, didn't fizzle at all.
A hearty well done to all involved, this is good enough to have been a shop sold expansion pack!
:thumb: :thumb: :thumb:
Ladron De La Noche on 4/3/2006 at 13:53
WOW!!! Drop what your doing and play this. :eek:
Took me over the course of three days to finish this, its huge and left me tired. :laff: To many things to mention about this mega fan mission, it must be played.
Thank you Christine and to everyone who participated in making this happen especially the voice actors.
Bjossi on 4/3/2006 at 18:55
I´m having alittle problem. [SPOILER]Finding two of the reactor core codes, I found one in Hydroponics. Are they by any chance in Command? Because that is the only part of the station I haven´t been to, I have been to every square centimeter of the other 5 decks apart from the locked doors in Ops that I can´t find the access cards to open them.[/SPOILER]
Christine on 4/3/2006 at 20:23
Thank you :D
@ Bjossi - The missing codes are [SPOILER]on the operations deck (search for the access cards, one is in the room with the ape, near Xerxes XP) and on the command deck[/SPOILER]
Bjossi on 4/3/2006 at 20:43
Thanks for the help. :)
Btw, you have done a great fan campaign. I´m enjoying it as much as the original System Shock 2. Superb work. :D
Btw, it was evil what you did to deck 4!
[SPOILER]Clicking the keyboard made Xerxes XP sing, I wanted to go into the game and hit the computer with the Wrench![/SPOILER]
:p
AxTng1 on 5/3/2006 at 20:26
This campaign is TEH UBAR. As we all know.
I am a slow person, so I only started it this week. Just finished an hour ago.
[SPOILER]Cinema. Yaaarg.[/SPOILER]
also
[SPOILER]Possibly I missed a log, but is there any more information about SHODAN's development on the station? I noticed the first SHODAN avatar through the window of the transmitter room and had time to prepare - It got me wondering how She was able to create avatars without an FTL drive. Don't get me wrong, the final shuttlebay section was the closest it got to a proper sci-fi movie terror feeling, but is there an in-game reason why those little kimono'd thingies were there at all?[/SPOILER]
:thumb:
Deadlock on 17/3/2006 at 17:11
Thanks for this campaign; in a word, excellent. Reminds me of why I loved SS2 so much back when it was new. Oh yeah and the [SPOILER]loud gunshot and scream in Medical[/SPOILER].... thanks, just what I needed, becoming a member of the brown trouser brigade. Seriously though, I work around 70 hours per week and have virtually no time for games any more, but since getting PS I've devoted most of what time I have to it.
Just one thing. Call me thick, but where is core control 1? I can find 2 and 3, but I'm wandering around like a buffoon looking for control 1.
Errr... OK, I'm blind. I found it. Stop sniggering at me.
Naelphin on 1/4/2006 at 10:36
How are you meant to open the door with a keypad with no hack option? it is in the ops level. I also have the armory code, and I don't know where to use it :/
Anatoly_Korenchkin on 2/4/2006 at 20:00
Ive just finished Ponterbee - what a great addition to the Shock 2 legacy. Its fun, intense and introduced new enemies and artwork to an already brilliant game.
All I can say is WELL DONE to all those guys and gals out there who spend ages tapping away in DromEd...! (Can you all keep it up till BioShock comes out? - ta..)
:cool: