Supremcee on 29/1/2022 at 22:28
[video=youtube;CYyEngdjNlA]https://www.youtube.com/watch?v=CYyEngdjNlA[/video]
Since the Woods/Maw/Mew are very different to the rest of Thief 2 missions - we focused this episode around your opinions on this mission. Thank you Taffers for all the interesting comments that lead to some interesting points!
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https://ghqvsl.podcaster.de/download/29_Trail_of_Blood_T2OM9.mp3?origin=embed)
direct MP3 download:
Supremcee on 19/3/2022 at 23:27
[video=youtube;RFfP_nXFR-8]https://www.youtube.com/watch?v=RFfP_nXFR-8[/video]
wycha on 23/3/2022 at 21:07
I'm sure the questions are very blatant but here we go...
(Also no need to answer to any of that questions!)
Do you observe community from the shadows? Play the fanmissions or check the forum from time to time?
Do you still think about Thief, it missions (or even fan missions)? The world of The City and its inhabitants?
After years of experience with game design and how it evolved through the years, what will you change in one of original missions, and what would be reasoning behind it? I will be satisfied even with something nitpicky, or for pure aesthetic reasons.
Have you thought in last few years about the story of CoSaS after having to move out from the project? Or this story and the characters is closed chapter in your life?
The Mission X, of course is huge and exhausting project, but if you had a chance to sit down on this mission and have all the resources needed to work on it, what would you change? Would you redo the whole mission from scratch or just add little changes. Or maybe not work on it at all, and use the earlier mentioned resources to create something new.
By creating something new... if you had the resources would you still want to make a fanmission? Do you have (even small) ideas that you would love to see being made in Thief?
klatremus on 23/3/2022 at 23:42
I would like to know which fan missions she enjoyed the most before she retired from Thief. And has she played any missions since then?
And of course the classic question of how she came upon Thief, and what drew her to the Thief universe.
Also, I would like to fanboy by saying Mission X is in my top 3 of all time, so give her a big thanks from me personally! :thumb:
Supremcee on 24/3/2022 at 19:17
Quote Posted by klatremus
And of course the classic question of how she came upon Thief, and what drew her to the Thief universe.
:thumb:
noted and thank you! but this was unnecessary :p as if we don't ask every new guest :rolleyes:
BazookaBear on 25/3/2022 at 20:22
I have a few questions
I don't quite know what role(s) Digital Nightfall played in the development of The Circle Of Stone And Shadow missions, So she may not have all of the answers.
If I'm not mistaken, The teams' mental health was one of if not the primary reason why the team ended up disbanding.
Do you have any insight on how burnout or other issues developed in the team during the development of COSAS?
Do you have any advice for current/future Thief Fan Mission authors or teams in how to avoid/solve the problems that the COSAS team faced during development?
Thank you for your contributions to the Thief Community and for your work with Arkane.
downwinder on 25/3/2022 at 21:35
i want to know anything about dewdrop,to most he seems like a non issue but for ttlg to take the time to make a model,add a in game cut-scene/with voice acting and he has a defense ability ,i would like to know anything more if possible dewdrop,thank you
who made dewdrop model?
who decided and coded to give him an ability?
who came up with the idea of dewdrop?
is there anymore in game lore about dewdrop that was left out?
who came up with dewdrops look?
anything at all about dewdrop you remember?
Supremcee on 26/3/2022 at 16:31
Quote Posted by downwinder
i want to know anything about dewdrop,to most he seems like a non issue but for ttlg to take the time to make a model,add a in game cut-scene/with voice acting and he has a defense ability ,i would like to know anything more if possible dewdrop,thank you
who made dewdrop model?
who decided and coded to give him an ability?
who came up with the idea of dewdrop?
is there anymore in game lore about dewdrop that was left out?
who came up with dewdrops look?
anything at all about dewdrop you remember?
Dewdrop was part of the original game so I dont think that it's a ttlg question
marbleman on 26/3/2022 at 16:46
It would be a ridiculous question to consider even if you had one of the original developers on the podcast.
klatremus on 26/3/2022 at 19:30
i want to know anything about the deer leg
who made the deer leg model?
who decided and coded to give it an edible ability?
who came up with the idea of the deer leg?
is there anymore in game lore about the deer leg that was left out?
who came up with the deer leg's look?
anything at all about the deer leg you remember?
...
Wait, Dana has nothing to do with the deer leg, does she... She is just a fan mission developer and designer who retired from Thief and started a professional career as a game developer. Then never mind. I'm not sure what I was thinking. If we had a proper game developer on the show, then I'm sure he would be super interested in talking about the deer leg. So if that ever happens, please let me know.