Please ask your basic (newbie) questions in here. - by scumble
Ziemanskye on 26/8/2005 at 18:47
I haven't tried it, but I'd suggest the offset problem's solution lives in the various ini files that control the buttons and other HUD elements.
ProjectX on 26/8/2005 at 19:12
It needed a HUDRender actor link, it works perfectly now, take a look above :)
The first problem sorted out by me without exterior help, I am proud.
rujuro on 26/8/2005 at 20:53
Thanks for the help regarding using items from your inventory in the world. I suppose I could fake things by making the receptacle frobbable with a highlight distance that falls within the volume space.
Seems like an annoying omission (really cramps the adventure elements), but oh well.
ProjectX on 27/8/2005 at 13:42
is there a way to make the player wall-climb up a volume or a brush with a texture that doesn't normally have the bclimbable property set to true?
ascottk on 27/8/2005 at 16:09
Quote Posted by ProjectX
is there a way to make the player wall-climb up a volume or a brush with a texture that doesn't normally have the bclimbable property set to true?
Try a GENinvisiblewall* smesh found under DOORS_WINDOWS_LOCKS>Doors_DoorFrames then set the Climber property to blsLadder=true. I don't know if that'll work so keep us posted.
kamyk on 27/8/2005 at 21:37
Ok, if this is where I can just ask questions without fear of being accused of not searching through a million pages, then my questions are:
What precisely do I need to do/have to get the editor functioning in a two directory install? Why do I need to rename anything? The Readme thread says "for reasons that will become clear". They didn't become clear to me.
Where can I find TDS finished missions? The websites I find (including this one) all only have direct links for T1 and T2. Or are there no finished T3 missions as of yet? (I am almost done with the game, and don't want the experience to be over...)
What happened to Ion Storm? I saw vague references in some of these threads relating to some sort of disbanding. Why? Who presently owns the intellectual copyrights? Does this mean there will be no new official Thief games?
I sort of get the impression that at least one of the people on this board was a part of the Thief team, so hopefully I can find some of this stuff out. Are there any other members of the team on board here?
Comment:I only wish I had been pointed to this game series sooner. It is by far one of the better games I have ever played.
Infernalis on 27/8/2005 at 22:16
Quote Posted by kamyk
Where can I find TDS finished missions? The websites I find (including this one) all only have direct links for T1 and T2. Or are there no finished T3 missions as of yet? (I am almost done with the game, and don't want the experience to be over...).
been wondering that myself, seems to be a well kept secret.
Quote Posted by kamyk
What happened to Ion Storm? I saw vague references in some of these threads relating to some sort of disbanding. Why? Who presently owns the intellectual copyrights? Does this mean there will be no new official Thief games?.
I believe it's Eidos that has the rights now after ION Strom was shut down because of a drop in sales and quality in thier products. There are plans for a new Thief game though, it just happens to be in a modern setting. Apparently they believe that "the whole "mideival" thing has run its course". For more info look in the Thief General Discussion, a quick search or new thread will pull up more information than you need.
GlasWolf on 27/8/2005 at 22:26
The levels released so far have been alpha/beta/proof of concept-type things, though Townhouse and Schism are pretty much complete in their own right. You can download them, plus the alpha of Krellek's Labyrinth (
http://thiefmissions.com/thief3/demos/) here.
ProjectX on 28/8/2005 at 09:16
Quote Posted by kamyk
Ok, if this is where I can just ask questions without fear of being accused of not searching through a million pages, then my questions are:
What precisely do I need to do/have to get the editor functioning in a two directory install? Why do I need to rename anything? The Readme thread says "for reasons that will become clear". They didn't become clear to me.
Take a look at (
http://www.ttlg.com/wiki/wikka.php?wakka=HomePage) teh wiki, it has an install guide that I followed and know it works.
Anybody know what the alarm link flavor does?