Please ask your basic (newbie) questions in here. - by scumble
Beleg Cúthalion on 9/8/2011 at 19:04
Bump. As long as Xiaopang hasn't found the problem with the hacked executables: Does anyone of you run T3Ed with ThiefLauncher (which changes the registry thing that ML does by hacking the very executable) under Windows 7? Because I fear that ThiefLauncher doesn't run due to the different registry structure in Windows 7 and ML has the problem that some of the editor contents (new scripts & static meshes) aren't accepted by the executables.
Fieldmedic on 12/11/2011 at 01:39
Beleg! Remember me? I'm the one that asked a lot of dumb questions a few years ago back in the summer of 2009! I got fed up with the restrictions in the Thief III editor and gave up on that game but I'm starting to get a grip on mission making in The Dark Mod. I would appreciate if you tried some of our/mine missions over at (
http://forums.thedarkmod.com/) :)
Happy days
Beleg Cúthalion on 14/11/2011 at 13:38
Do advertising posts not get deleted? :p
Sorry, no time for the DarkMod, hardly for T3Ed.
Wooodyii2 on 11/12/2011 at 11:18
What is the best way to record the sound from a game? In particular, Thief.
Thank you
IronEagle on 17/12/2011 at 01:11
Quote Posted by Wooodyii2
What is the best way to record the sound from a game? In particular, Thief.
Thank you
you can extract the sound directly from the game , for a clean sound
in thief 1,2
you can find them in sound.snd (open win winrar)
:joke:
Acolyte6 on 17/12/2011 at 02:32
Why not take the audio you want right out
of the sound file after extracting the zipped
mission :)
Beleg Cúthalion on 20/12/2011 at 11:39
I'm working on the Wieldstrom Museum "Gold" map (i.e. glued together, although I could only merge one intersection, the other two portals are too far apart right now) and everytime I built the Flesh stuff, during "Clipping Portals" (?) I get a VIKTORIA error saying:
Quote Posted by Viktoria
Error Message
________________________________________________________________________________
NumVertices<=MAX_VERTICES
Call Stack
...and T3Ed crashes.
The user.ini file is the same I use for my regular FM editing, with all vertex pools increased. But since when are increased pools a problem, given that the reported problem is indeed that the actual vertices are less than the value of max vertices? The other way around doesn't seem probable either sinc ethe museum is, albeit big, not larger or more crammed than my own FM... I think.
Beleg Cúthalion on 10/1/2012 at 10:39
These are the usual T3 shadows, probably looking weird because of the alternating doors. You can try (
http://ttlg.de/de/dark-project3/tweakgraphic.html#26) this altered shadow image to make them more soft (I've used it myself although I think the difference is not groundbreaking). The files goes into Thief3Edit\System\Data\... Back-up the old Atten.dds first.
Beleg Cúthalion on 24/1/2012 at 22:15
Now a real newbie question just in case anyone is still around here: I've noticed that I never figured out why a high/noteable ambient brightness value results in reddish screen tint, at least after my first mission. Both ambient brightness color and fog color (which is off, by the way) are nowhere near red and I cannot think of anything else as the cause. Any ideas?