Please ask your basic (newbie) questions in here. - by scumble
ShadowSneaker on 10/9/2008 at 01:16
So are you continuing work on your mission despite getting these warnings, Beleg?
I tried mine and it added "DEORPHANED" to the end of the file name when I saved it.
SS
Beleg Cúthalion on 10/9/2008 at 06:54
I don't have it in my own mission because I haven't done anything that complicated in there just yet.
ShadowSneaker on 10/9/2008 at 12:14
Ok. I've tried looking in the Actor folder which is located in the Gamesys folder in the T3Edit folder (not in T3Ed) to see if I can find this 'InvisibleHandTorch' that I deleted but the files in there are not listed with the names they have in the editor. Does anyone know where deleted files go or how to decipher the filenames in there?
Thanks
SS
ShadowSneaker on 15/9/2008 at 17:58
I'm trying to make an object frobbable so it can open a door via trigger script link but it is not working. I added the 'highlight distance' and 'frobbable' properties but they do nothing. The object won't highlight at all.
Am I missing something else or is this impossible?
Thanks,
SS
Judith on 15/9/2008 at 18:07
Did you add the FrobBias property? ;)
ShadowSneaker on 15/9/2008 at 19:35
Ok, I did that but had to add a 'generic frob script' to it aswell. Thanks.
SS
Beleg Cúthalion on 20/9/2008 at 08:02
I'm, still trying to figure out which keys I need for the console in debug mode. I've tried everything that was said before (and a lot of other keys and combinations as well) but I also face the problem of having a German keyboard and the keys are partly mixed up. So can anyone please show me a picture of an English or American keyboard with a pretty little red circle around the console key? And does anyone know if having this key within the binds used to play the game alters its functionality?
ShadowSneaker on 23/9/2008 at 18:01
Is there a way to make AI linger at patrol points instead of walking in a constant circuit without stopping? I looked through the patrol point properties but found nothing....
Thanks,
SS
ShadowSneaker on 23/9/2008 at 22:00
Ok, I got that working alright.
Thanks,
SS