Please ask your basic (newbie) questions in here. - by scumble
Elimelek on 11/1/2007 at 23:15
I'm not sure how to make breakable glass. I've made glass with the brush and I've found the glass case in the actor browser but I'd have to piece them together to make one big piece and it looks lame.
Also, for the rope in the actor browser it says it can't find the skeletal mesh, but there is rope in the static mesh browser.
And finally, I made the static mesh rope climable, but getting off is not easy, any recommendations?
I've checked the wiki for this stuff and haven't found the solutions, if someone had the links, that would be great too. Thanks!!
Ziemanskye on 12/1/2007 at 10:37
Breakable glass is well, screwed.
If you open the Museum unr files you can copy and paste the display cases from it and it will work, but there's something missing somehow when people try to do it manually.
As for the ropes, well, you're a bit screwed to be honest - a lot of people have messed around with it though, so if you play a bit with the seach functions down this (T3Ed Guild) you'll likely find all the attempts. Since none of them worked so well it never made it to the wiki I don't think.
Sorry.
Elimelek on 13/1/2007 at 19:41
thanks, at least I'm not the only one who's screwed:erg:
Edit: I rescaled the glass through the properties and that seems to work.
Elimelek on 13/1/2007 at 22:29
Is there a way to search the forums so I can see if someone has already asked a question?
Also, I can't find my surface properties window. I've looked everywhere (even my other pants)
Ziemanskye on 13/1/2007 at 22:37
Search tools on the bar at the top of the forums, or as a tab on the main sections.
As for the Properties window, erm..
I know they sometimes end up on the edges of the screen, so you might have to hunt about for it. I think the placement is in one of the *.ini files too, but I'm not sure which (though editor.ini if you can find one might be a reasonable guess), or if you can force it to move using that.
Elimelek on 13/1/2007 at 22:40
Thanks, I feel really stupid for asking that search question now...
masutatsu on 18/1/2007 at 22:12
Hi folks,
I'm working through some tutorials at the moment and wonder where the authors got their insights. Beyond the basics of mapping, there's often a deep knowledge of the object's properties. I searched the web, especially the unreal develpers network, but couldn't find something like a "api reference".
Does everybody has to take "the long and winding road" ( test, trial and error ) or is there some kind of reference documentation for the objects, properties etc.
available ?
Kind regards,
masuatsu
Ziemanskye on 19/1/2007 at 10:42
Mostly it's trial and error I'm afraid.
A lot of the properties in TDS are labelled appropriately, and the more useful ones sometimes have the help-tip in the property browser (at the bottom when you select the Add properties thing).
Not all of them work, or do what you expect though - like Render>DrawScale only scales the visible model, not the collision hull as well, which can lead to all sorts of trouble, being where most of us learn about the Movement>Physics:Phys_None setting and T3ed's lack of clipping volumes :mad:
That or we disassemble the OMs to see how they've set things up. That can help a lot when you just want to replicate some effect.
Or just talk like we know what we're on about and stick to it till someone genuinely more knowledgable comes along to correct us :p
Or ask questions, of course. They don't belong in the Newbie thread here, but if people know the answers we tend to share, and you'll usually get one answer, a couple of "/shrugs, I don't know" and a few work arounds suggested.
infinity on 22/1/2007 at 06:15
I've explicitly followed the directions from the ThiefEditing Wiki (which is ambiguous at parts, and incomplete), and am wondering what I do now to start the Editor. Using the T3 Starter as suggested, I get no response when I try to start the editor. (I have put in the commandline as suggested) When I try to start the game, it starts then crashes before reaching the menu. Can someone please elaborate on the installation process. Help is greatly appreciated.