Please ask your basic (newbie) questions in here. - by scumble
Tazonne on 26/12/2006 at 09:49
hi all,anyone know if it is posible to create teleport traps in t3ed similar to the ones in drom??
nomad of the pacific on 26/12/2006 at 10:12
Bueno Deminatsi! :D (Pardon my spelling. I haven't been to Bucharest in over thirty years.)
Create a volume. Give it a script:
Condition:
When linked volume [MYSELF] are breached by [Catagory Player]
Actions:
Teleport the player to DestinationTeleporter=[TD1] and use player's orientation=[FALSE] as opposed to using the teleporter destination orientation
Then create a starting point where you want the player to go and give it the property TeleportDestName TD1.
Tazonne on 26/12/2006 at 11:30
wow,:eek: really works!! thanks!. and another thing: how can i trigger the teleportation of an object/AI to a specified place when Garrett enters a room/place?
nomad of the pacific on 26/12/2006 at 18:12
Change the Action in the script to:
Teleport the object at end of [TriggerScript] to Destination Teleporter=[TD1]
And add a trigger link from the volume to the object. I think this will work for AI, too, but I haven't tried it.
3mdrin on 1/1/2007 at 12:58
Ähm...I m new here but I have a problem witch the Thief 3 Editor:
I read KomagsTut for Thief 3 and Im by the point "make a new script".Now I want to click on the "new" button at the "Trigger Script Manager".And now the Error:Failed to open(C:\Programme\T3edit\\Content\T3\Trigger Script\tsid.txt)for writing. Maybe it`s read-only.
What I have to do now? :confused:
nomad of the pacific on 1/1/2007 at 14:15
Locate the file and check its properties by right clicking on it. Under Attributes, Read-only and Hidden should be unchecked. If the file doesn't exist, create one in Notepad or Wordpad. It should say "1 4257", (without the quotes) I think. I've fiddled with mine, so I'm not sure of the original number. Any number higher than the highest file number in the Defs folder will work. Save the file and rename it to tsid.txt. If you still have problems, let us know. :cool:
Bardic on 1/1/2007 at 15:41
Also, I see he has it in what I assume is the German equivalent of Program Files. I know a lot of people get cannot open errors when there are spaces in the path and things.
If Nomad's idea doesn't work, you might try moving your T3edit folder so it is just C:\T3edit. But then you will also have to make sure T3Launcher is pointing correctly again.
3mdrin on 1/1/2007 at 16:10
Quote Posted by nomad of the pacific
Locate the file and check its properties by right clicking on it. Under Attributes, Read-only and Hidden should be unchecked. If the file doesn't exist, create one in Notepad or Wordpad. It should say "1 4257", (without the quotes) I think. I've fiddled with mine, so I'm not sure of the original number. Any number higher than the highest file number in the Defs folder will work. Save the file and rename it to tsid.txt. If you still have problems, let us know. :cool:
Thanks...now it will work!
I build a little Mission for Thief 3.
A little Test-mission.But who play Thief 3 FM´s?All play Fm´s for Thief 1 and 2...but Thief 3...tsss^^ :(
Ziemanskye on 2/1/2007 at 11:26
People will play it if you release it.
Not as many people perhaps as might play a TMA level, but people will play it.
Judith on 2/1/2007 at 16:16
I certainly will :) I have very positive attitude towards T3 FM's, especially after Str8g8's release. Do not give up, keep on trying!