Please ask your basic (newbie) questions in here. - by scumble
2003MINI on 14/3/2005 at 16:25
Subjective,
Thanks for the help, but your links just go to the main Thief3 Editor forum (isn't that where I posted them....rubs chin....that's where I THOUGHT I POSTED THEM....my apologies if not). If I posted them elsewhere, it was a mistake, and thanks for fixing it.
-2003Mini
SubJeff on 14/3/2005 at 17:25
You posted them in the Thief General Discussions. They have been moved (well, this one has).
goldwolf on 14/3/2005 at 18:00
I have a noob question. I cant get the game to play my levels. More specifically, when I press the "Play Map" button in the editor, the editor minimizes, a progress bar comes up and then it disappears then nothing. It doesnt load whatsoever. I`ve turned off internet security and still no luck. I imagine someone has had this problem before. I havent had any other problems with the editor yet. I`ve also looked through the Wiki and didnt see anything. Hopefully someone can help, or at least point out I`m blind. Thanks,
My specs are: 2.53 ghz Intel, Geforce 4 ti 4600 128mgs, 512mgs of Ram, Audigy 2 sound card, WinXP. I`ve updated the drivers etc.
2003MINI on 14/3/2005 at 18:09
Quote Posted by Subjective Effect
You posted them in the Thief General Discussions. They have been moved (well, this one has).
DOH! What an ass I am. I'm the kind of person who flames for those types of transgressions. Wow, must really not have been paying attention.
Thanks again for the help.
-2003Mini
2003MINI on 14/3/2005 at 18:11
Quote Posted by goldwolf
I cant get the game to play my levels. More specifically, when I press the "Play Map" button in the editor, the editor minimizes, a progress bar comes up and then it disappears then nothing. It doesnt load whatsoever.
Did you replace your t3main.exe with the one that shipped with the editor? I had the same issue until I replaced the executable. The one that comes with the editor has to be renamed to t3main.exe after you remove/archive/rename the original executable in the System directory.
-2003Mini
goldwolf on 14/3/2005 at 18:38
Yep... I followed the installation guide by Dave on the Wiki.
Weasel on 14/3/2005 at 18:48
Quote Posted by 2003MINI
2) If building a cube and applying textures to it, I find that I have to rotate the view to apply a texture to the face that is closest to me. I can see 5 faces, but the 6th face is always "see-through" until I rotate. What do all you experts do to accomodate this? Rotate to an odd orientation so you can see all the faces at one time?
It is not possible to view 6 sides of a cube simultaneously--not even in real life. Get used to moving the camera a lot, because that is what you need to do. It will become second-nature if you do it enough, I promise. Make sure you know what left-click (and drag), right-click, and both-click all do to the camera in the 3D view, too.
Quote Posted by 2003MINI
3) I've gone through the texture libraries a little bit, but not the whole way. Is there a "torch" repository somewhere? A more general question would be whether or not people find that they need to make their own objects on a regular basis for an "average" mission, or if there are libraries of objects available (such as torches, furniture, wagons, light posts, etc).
The things you're looking for aren't textures. They're actors (anything interactive or with light) and static meshes (anything that will never move, such as stairs, arches, pillars, etc). There are separate browsers for each. The actor browser is a separate tab in the window with the texture browser. The static mesh broswer can be opened from the view menu or with a button nearby.
OrbWeaver on 14/3/2005 at 20:03
Quote Posted by 2003MINI
1) When applying textures via the texture tool, I find that sometimes I can't select a surface. Clicking on it does nothing. Double clicking highlights it for a second, but then it un-highlights. I find that I have to re-build to select the surface. What am I doing wrong. I must be forgetting a step.
You have to rebuild to change/apply textures to a surface. This is normal behaviour.
Quote:
2) If building a cube and applying textures to it, I find that I have to rotate the view to apply a texture to the face that is closest to me. I can see 5 faces, but the 6th face is always "see-through" until I rotate. What do all you experts do to accomodate this? Rotate to an odd orientation so you can see all the faces at one time?
If you know of an orientation that allows you to see all 6 faces of a cube at once, please share it. I am truly fascinated.
[NAUC]Chief on 14/3/2005 at 20:40
Can anyone tell me how to make a locked door that is locked to the player but AI can freely open and close it :)
Also when I make new scripts now they're not appearing in the script browser and when I make a script of the same name it says it's there even though I can't see it :(
2003MINI on 14/3/2005 at 21:07
Quote Posted by OrbWeaver
If you know of an orientation that allows you to see all 6 faces of a cube at once, please share it. I am truly fascinated.
LOL. I was thinking of an orientation where you are looking in via a corner so that there are 3 faces at an angle to you and 3 behind that. I guess the problem with that is the 3 closest faces would be invisible. But that's what I was thinking.