Played Thief for years before discovering... - by Cigam
<Username> on 19/12/2019 at 05:30
Quote Posted by Sanctus Germanus
Water arrows can wash away blood stains. Holy crap.
Cool. I did not know this.
Keeper Arthur on 22/12/2019 at 13:19
Quote Posted by marbleman
I've only recently found out that guards alert to stray arrows.
What?? Really?? Man u gotta be hella aware of anything in this game, but i think its not a big deal because i usually use blackjack.
Galaer on 22/12/2019 at 16:48
Just yesterday I discovered that game prevents you from using holy water if you don't have any water arrows. You can use it all the time and it leaves only sound effect, but it's not being wasted. There is no holy water effect activated either. I grabbed 1 water arrow after using holy water in case I would have some infinite number of holy water. But no, game is too smart for that.
Hit Deity on 5/2/2020 at 03:00
I think I knew most of these pretty early on, but might be one or two.. I think I must have played the T1 Demo about 75 times before the game came out. I knew most of what everything did by the time the game hit the shelves.
Just discovered the secret panel in Running Interference last night while I was getting Dromed to run on my laptop. I was taffing around in the room with all the goodies in it, near the beginning, and I just happened to accidentally click on that little switch below the table and my mouth dropped open. :eek: 20 years and I didn't know that panel opened up!!
Hit Deity on 6/2/2020 at 15:15
How about this one?
If you rebind the default keybinds to make Run the default "move forward" instead of walk, you can actually get around much faster in a relatively silent mode. Even crouched, Garrett can move in this "Run" configuration at a little better than walking speed, and that's saying something in a huge game with long distances to traverse.
Moving along on tile? or metal? and Garrett's clanking feet gotcha down? See above, then while crouching, press the move forward "W" key, but let it go after a short pause. Practice in an area with no guards around. Keep pressing W, and letting go, and W again, and letting go. You can soon learn the right press-pause-press-pause combination to move the fastest. You can almost get a decent walking speed going! Be Warned, however: there is a risk involved, and Garrett will occasionally do a little stutter-step and "clank" right when you least expect it.
The trade-off is worth it in my opinion.
Grandmauden on 13/8/2021 at 18:24
Only recently did I notice that the calmed burricks near the Quintus tomb are actually swaying to the music of the horn (usually, I don't pay attention to their idle animations).
Also, I had no idea the sandbags in Thief Gold could be thrown at people to KO them. :wot:
Thinking Robot on 14/8/2021 at 00:54
I had an interesting discussion recently - I recommended a good relative Thief Gold. Some weeks later he told me he just finished Undercover.
Me: "Yes, this was a hard one. I really had trouble finding all these switches in a five-minute mark."
He: "What kind of switches? I just glitched through the gate into the talisman storage room..."
Me: :wot:
Yes, to my confusion, this is possible. He even showed me an old speedrun video - a madman managed to finish this mission in about 90 seconds.
[video=youtube;YrO88BkQ1vY]https://www.youtube.com/watch?v=YrO88BkQ1vY&ab_channel=Popemaster09[/video]
ZylonBane on 15/8/2021 at 00:13
How did he even know to do that? Is he just exploiting his way through the entire game?
CliffExcellent on 16/8/2021 at 21:56
I only recently discovered that flash grenades work on the cameras in Thief 2. It seems kind of buggy, had a few occasions where the alarm went off anyway. But when it works it's useful
ajay on 17/8/2021 at 07:22
Quote Posted by CliffExcellent
I only recently discovered that flash grenades work on the cameras in Thief 2. It seems kind of buggy, had a few occasions where the alarm went off anyway. But when it works it's useful
I'm not sure but they should work on hammerite zombies as well.