Christine on 17/8/2008 at 21:38
Thank you :D
SinisterShadow on 17/8/2008 at 21:41
Erm, sorry Brethren, your Southquarter link leads to a "404 error: not found".
Problem solved.
bikerdude on 17/8/2008 at 21:52
F***ing Hell :eek: :wot:
I cant keep up with all the Fm's that have been release this month alone....
At this rate Im gonna be all thiefed out... :cheeky:
......Never!!!
Thanks Christine
biker
Renault on 17/8/2008 at 21:56
Quote Posted by SinisterShadow
Erm, sorry Brethren, your Southquarter link leads to a "404 error: not found".
I jumped the gun a bit, it was still uploading. Should be good now though.
SneakyJack on 17/8/2008 at 21:58
Now this is what I've been waiting for!
Thank you for this Christine. I'm sure this will be a wonderful set of missions - and I love dock style pirate missions as I said in your last thread - so this will be thief bliss for me! :thumb:
elkston on 17/8/2008 at 22:24
Christine,
Your prolific FM output is amazing. Your dilligence in creating quality adventures (for T2 & SShock2) for all to enjoy should be commended.
Thanks to you and Greenhorn!
bob_doe_nz on 17/8/2008 at 22:36
Many thanks Christine! :thumb:
Stingm on 17/8/2008 at 22:40
Oh man I can not believe so many missions have been released. I have like 6 to play now. Thanks Christine, I have been waiting for this one. Man this is like a total thiefing goodness week.
Sting :thumb: :cheeky: :D
bdkl on 17/8/2008 at 23:51
Thanks Christine . This mission is a blast to play with such a large and visually stunning map . I'm actually surprised to still be playing Thief , but with missions like these I'm still thoroughly hooked .:thumb: :thumb: :thumb:
SneakyJack on 17/8/2008 at 23:55
Where do I begin..
Christine (and Greenhorn, of course) - I believe you truly have created the perfect thief mission for someone like me.
In fact, I do believe you have created one of the best FM's I've ever played, and I'm only done with the first of the four missions. Hopefully you dont mind, I'd like to point out the pros and cons of your first mission, if I may.
Pros:
The texturing.. was.. Incredible. Not since DrK's "Ink And Dust" have I been this amazed with the choice of textures used and how they were applied. Simply stunning. I made a second run through the first levels interiors and exteriors with my gamma set all the way up just to see the perfect texture work you did with this mission. It was shockingly good. So much so that this mission overtook the first two "Night In Rocksbourg" Missions and "The Seven Sisters" missions in my mind as the best looking city FM ever created. Each and every building looked different than the others and the town had a ton of personality.
The map maker had dozens of books everywhere - showing someone who truly enjoyed their work and had been buried in books for most of their lives. Also, the way you made the switch to find the map look exactly like the others was brilliant.
The side (and secret) objective was very sweet, and when I completed it I felt like I had done something good during a night of crime - which was a weird feeling but added so much immersion to the level. That was great.
The shadow distribution in the city was absolutely perfect. I had a great time leaning along buildings and sneaking from shadow to shadow all the while clonking folks with the ladle - which in my mind is now the premiere silent weapon of choice. :laff:
The guard patrols in the difficulty I chose were just right, and never did I feel safe - but never did I feel frustrated either.
And just all the little details like the fish in the river, the bottles in the pirate ship missing their tops from a long night of drinking rum, the way the rooms were decorated - I couldnt have asked for more.
Most importantly, your missions are just incredibly fun. You take the thief gameplay and wrap it around your finger, and it shows. From your love of food in missions (a touch that i love as well) to the fact that you let the individual player choose how they play (your missions can be ghosted as well as direct contact and the mission is not an auto fail mission) - and this mission truly was a free roaming, free thinking, free styling fun fest. The most fun I've had playing a FM in months - perhaps over a year. Perhaps ever!
I love the fact that while other mission makers are trying to get the dark engine to do things it was never meant to do - you continue focusing on the gameplay and how to make the missions fun.. and I'll choose this style of mission any day. This is what thief was meant to be - and I still have 3 missions in this campaign to enjoy.
I've rambled and raved long enough - Apologies for the wall of text.
Cons: None. I truly believe you've created a perfect thief city mission with the first mission in this series. You've got it down to an art at this point.
Thank you to both of you for bringing this mission into the light. You've made my month. ;)
It took alot of guts releasing this mission the same month as another huge release - and I have to say (for me) you are the hands down winner. This is now in my top 3 fan missions of all time - and I've played them all at this point.
Thanks again, and I'm off to finish the rest.
People.. Play this mission. You owe it to yourself. :laff:
Total Time: 1 hour 20 minutes (mission 1 only, I explored all I could and took my time!)
4432 loot out of 5534 (looks like I've got some more searching to do!)
Secrets: 1 out of 2