Papy on 23/1/2008 at 02:15
Quote Posted by spix's circlet
although the slide into the adolescent 1,2,3,4 etc. rating system was a bad move
Could you explain what you mean with "adolescent"?
EvaUnit02 on 23/1/2008 at 03:17
My budget copy of IW is labelled "PC Gamer Presents: Deus Ex: Invisible War". Plastered all over the case is PC Gamer's review score:- 92%, "Issue 131 - Game of the Month".
There's also the following quotes on the packaging:-
"Immersive, story-driven brilliance".
"At its best, Deus Ex: Invisible War takes you closer to the idea of pure, unrestrained player expression than anything else. Most games state "This is what you must". Invisible War asks "What do you want to do?"
"Rarely has improvisational play been as powerful, and the possibilities as gloriously diverse as they are here."
Since this copy is a European import, I'm going to presume that these are from PC Gamer UK. Edios probably bribed them TBH.
van HellSing on 23/1/2008 at 05:18
I like a simplified scoring system (preferably 10 point, with +/-) much better than a 100 point one. Why? because how the hell are you going to determine the difference between, say, a 94 and 95 game? Rather ethereal.
Zygoptera on 23/1/2008 at 07:12
Quote Posted by spix's circlet
If it is allowed, as the magazine was from last year I presume, are you able to scan it? Aside, yeah, PCPP is the only decent magazine here (although the slide into the adolescent 1,2,3,4 etc. rating system was a bad move), it should not preserve them from criticism. Giving DX:IW 96% was ridiculous, and certainly giving
BioShock and
Crysis 10/10 is questionable to say the least.
I wouldn't scan it, as it was from last month, and I can't transcribe it (it was short, so I would have) since I don't have the issue. If you read the defence of their Crysis review in the current issue you would get the gist though. Bit of a worry really, as it parallels the way some other publications started their decline.
Papy on 24/1/2008 at 08:07
Quote Posted by spix's circlet
Under their previous system, 98% (or simply 9.8), I think is more reasonable, for it provides depth.
Depth? In this case, a percentage is only an illusion of precision, with nothing behind it. It's only a trick to look authoritative and impartial while still speaking only about some personal feelings. It's what people do to impress when they don't know much about what they are talking about. Saying a game is 86% is like someone who would say pineapples are 86%. What the fuck does that mean?
Personally, I think a 0-5 is more than enough. What's important is the review describing the game, not some arbitrary final score. For me, that score is just to catch my attention and to determine if I should read the review or not.
Zygoptera on 25/1/2008 at 06:01
Quote Posted by spix's circlet
Is this Issue #148? (has Assassin's Creed on the cover), cos I can't find it.
It's basically the editorial from 147(?), the January issue. It isn't so much a direct defence of their reviews, at least not in so many words, more a 'Why are online reviews so negative???', with a bit of the 'Our 10/10 for Crysis does not mean its perfect!' Brought a bit of a ??? from me as so far as I can see most reviews of big name games whether online or offline are almost totally acritical at present.
Silkworm on 26/1/2008 at 17:44
Reading the "defense," it seems as if writers find it easy to beat up on Deus Ex's flaws rather than actually talk about IW strengths. I see similar arguments when Deus Ex is comparaed to many games, including SS2 and BioShock.
Nightcrowe on 5/2/2008 at 21:03
I played both games extensively and enjoyed them for what they were/are.
I really liked DX for the customisability and the way you could use equipment to do things that weren't originally intended (wall-climbing with the mines :ebil: ).
DX:IW was a bit of a let-down in that the customisation was not as extensive, the loading zones got to be a real pain in the ar*e, and the main character, Alex, (whether the male or female version) was an adolescent wimp compared to JC. Yes, JC had the personality, and the face, of a cardboard box, but at least he was a rough tough MAN wearing shades and a great coat!
I occasionally reinstall either of them, put in my saved games and choose the levels I want to replay. Depends which gameplay experience I want at the time.:cheeky:
Pyrian on 6/2/2008 at 00:51
Am I the only person who really liked JC's dry, straight-man personality?
"I was not properly trained in its operation."
Papy on 6/2/2008 at 03:26
No, you are not. I also loved JC's personality.