Huckeye on 6/4/2006 at 11:51
there is very little logic oozing out of this thread and even less common sense.
You agreed to static game content when you exchanged cash for this product and now you are complaining that it is not treated like an MMO? You want constant updates to one of the largest, most ambitious games ever made and you want them for free?
You do realize that when you pay for cable that there are 'extra' channels that don't come with it? Do you spend your free time calling the cable company a thief and a cheat for not GIVING you the extra content?
I have 170 PC games in my collection (not to mention several dozen that were not worth keeping) and Oblivion is by far one of the most polished and finished games I have ever played. I don't want to make Bethsoft out to be more than they are, because they are getting paid for their work, BUT they did make some choices during the design process of this game that many other companies would have sold out on. They put their necks out and went BIG! Not too many people these days are willing to do that. If you have played more than 5 minutes of the game it is blaringly obvious that they did not have dollar signs in their eyes when they made the game. If they did, they would have released it before Xmas, not after and then the game would have had REAL problems. I wont argue that they don't want money, but it is easy to see that greed didnt step in and alter the game as it does for so many others.
As for valve! HA! I was able to play this game out of the box and I didnt have to download GBs of crap after installing the game, and they didnt break my game with an unwanted patch, and I can play the single player game without being online, and ... Well, lets just say I will never play a Valve game as long as steam is a requirement. How great will your Half Life 2 be when they decide its not worth the money to keep running the validation servers? I guess you can play games from companies that actually let you play the game when and how you want to like, oh, Oblivion to name 1.
Since an optional $2.00 mod means the end of the world, lets just give that ridiculous notion some imaginary credibilty for a second... OK, so Bethsoft decides to scrap the editor on ES5. SO WHAT!!!!! If you would skip that game and the hundreds of hours of content just for that, only so you could go spend the exact same money on a 10 hour long static game with no mods, updates, or patches, you have some issues that no one on these forums are capable of helping you with. Most of us here are Thief fans. Did you constantly trash Looking Glass because they didnt release free content after you bought the game? THEY DIDNT! So where is the disloyalty to them?
Some of you people are comparing this game to things that have never exsisted. Stop comparing Apples to time travel and be thankful this game didnt follow the countless others that got sold down the river before its release.
Jmac9186 on 6/4/2006 at 12:24
I thought all the steam bashing fad was over by now, considering most of what you said is not true.
download gb's to make the game work? I got both half-life games on their release day and they were both well polished and I had no problems with them. Not only that but the half-life and source engines have consistently run better then anything of comparable visual quality, I never had to spend hours trying to tweak an ini just to squeeze enough fps out of it to make it playable on a system thats only a year old. The only large items you had to download were the free total conversions they gave you (tfc, dmc, that tron thing, cs:source, dod: source).
You can setup steam to run in offline mode, poof! no more online validation required. Not to mention the whole "oh noes! they're gonna shut down the servers!" thing is a red herring, especially with the fact steam is being used to distribute other companies games. Which is coincidently why I like steam so much, you alarmists can't see the forest through the trees, online distribution is how you give the small guys who innovate a chance in an industry dominated by giant publishers (who by the way are the ones that rush games out the door, or force cuts to innovation in order to keep games mainstream).
Huckeye on 6/4/2006 at 12:51
Alarmists? Rather than make baseless acusations for or against the product I contacted Valve directly to ask how they would handle the game if they decided it was no longer profitable, or there was an ownership change, or if any other number of things happened that could affect Vavle later on down the road. Their answer was "we cannot predict what can happen in the future, thanks for contacting us".
I expected to at least get lied to. Something along the lines of what you said "there are many games using it so don't worry". but no, the company didnt even share your optimizm.
You leave out many truths in your arguments. Offline mode is buggy and many have reported that it still doesnt work sometimes. Online distribution is how companies control what you do and how you do it. It is exactly what every gamer should be against. I'm glad for you that you like it, but you'll not convince us blind 'haters' that someone else is going to tell me how to play games and at greater lengths even how to use my computer.
The difference is I actually have reasons to hate Steam. And I mean REALLY hate it! So lets summarize to try and swing back on topic. Its ok for a company to sell a box without a game in it. You MUST use an internet connection at least some of the time to play a single player game, the distribution control methods have been reported by thousands to be buggy (I belive you when you say you have had no problems, but you have to concede that others have). And whether theory or not, you have to question what your options will be years from now (even if you think you wont want to play the game in 10 years, others will expect to be able to just like we can play Thief 1 right now even though the company that made it went out of business). All of this is not only completely OK, but if anyone doesnt like it, they "cant see the forest through the trees"? But, if a company releases an optional 2$ mod, well that is something to really complain about? Bethsoft went too far?
Forgive me, but you simply just dont make sense to me.
Martek on 6/4/2006 at 12:55
Yep, you gotta love Valve and the direction Steam has allowed them to go.
Especially how, unlike Bethesda, they are planning on nice short 4 to 6 hours games instead of tediously long ones like Oblivion.
I just love some of the quotes from the following recent Firing Squad article (
http://www.firingsquad.com/features/doug_lombardi_valve_interview/) "Valve Half-Life 2: Episode One Interview":
__________________________________________
FiringSquad: In a recent article you mentioned that Half-Life 2: Episode 1 will be more complex and have more depth than Half-Life 2. Can you be more
specific on how Episode 1 will accomplish this?Doug Lombardi: It's just a matter of having a tighter focus, really: The Episode One team is focusing on delivering a strong new single player experience, designed to be
four to six hours in length. Freed from having to tie together 15-plus hours of gameplay into a cohesive experience, the team now has the ability to pack each room, each set piece, etc., full of primary and secondary interactions, story reveals, and more.
FiringSquad: Now that Valve is moving into episodic game development for single player, is it easier or harder to make games in smaller segments verus working several years on one game?Doug Lombardi: Focusing on a
four to six hour stand-alone experience is, almost by definition, a more manageable project than a 15 to 20 hour project. And, as such, it will be a more detailed experience. In the end, making strong gameplay isn't easy. But we're seeing stronger results from an equal amount of effort.
__________________________________________
Yeah, Valve has definately not sold out, unlike Bethesda. We should be defending Valve's way of doing business instead of Bethesda's.
/sarcasm off
Martek
Thirith on 6/4/2006 at 13:39
I'm sorry, but I really don't understand what you're trying to say. So who has Valve sold out to by wanting to sell shorter episodic content at lower prices?
If you honestly don't think that there's a difference between an add-on that costs a third of a regular game and keeps you busy playing for a third of the length of that regular game and an add-on that you pay for which is of a primarily cosmetic nature, then quite frankly you're a bit daft.
I'd agree that it's silly to complain that Bethesda is ripping off buyers, because we have a choice - to buy or not to buy. But regardless of that, the add-ons announced that we'd have to pay for look like really cruddy value for money.
Jmac9186 on 6/4/2006 at 13:46
Quote Posted by Huckeye
Alarmists? Rather than make baseless acusations for or against the product I contacted Valve directly to ask how they would handle the game if they decided it was no longer profitable, or there was an ownership change, or if any other number of things happened that could affect Vavle later on down the road. Their answer was "we cannot predict what can happen in the future, thanks for contacting us".
I don't have time for a full response at the moment but I wanted to say something to this statement. Why is it the fact they were honest with you a bad thing? You contacted customer service and surprised they couldn't predict high-level executive decisions about unlikely hypothetical scenarios? Steam could be sold to another company, they could patch Halflife to run without validation, who knows. Besides the fact they seem to be doing very well, how can valve not have contractual obligations to the developers distributing through steam to keep it running? Or a legal obligation to provide a way for owners of the game to be able to play it?
Tuco on 6/4/2006 at 14:09
Horse armor. hahahaha
I don't even think Huckeye knows who his original post is directed towards. It's like there's two camps, and the 'pro-we-don't-care-if-beth-sells-us-two-dollar-shits' camp isn't even shooting in the right direction.
Here's another thing for you to chew on, one of the big features promised for Oblivion was continual support by offering these 'mini-expansions' to keep the game fresh. Then they come out with their first 'mini-expansion' and it's a piece of crap I wouldn't take for free? It's more bad idea than offensive idea, it's just stupid and hilarious. I will be making fun of them for it until they come out with a mini-expansion that I'd actually like(well, I'll still make fun of them for it)
hahahah horse armor hahahah
Lacerta on 6/4/2006 at 14:25
But only for the pure joy of it, eh Tuco?
Tuco on 6/4/2006 at 15:19
I do everything for the pure joy of it.
Even making a program that uses (
http://www.cs.wustl.edu/~schmidt/PDF/External-Polymorphism.pdf) external polymorphism for a presentation on the subject
This is one big bad mother fucking function
template <class ConcreteType> ConcreteCommon<ConcreteType>::ConcreteCommon (ConcreteType t) : realThis_ (t)
{
}
=( back to work
the_grip on 6/4/2006 at 15:23
i laughed so hard i cried when i read that website.
OT, who the hell are the jackasses that pay $2 for horse armor? Horse armor? Ugh. i have no problem for them charging $2 for it - anyone who would pay for a mod that only has lousy horse armor deserves to be $2 poorer.
(sarcasm, of course, but really, who wants to buy this crap? If there was a decent mod that was around for $2, i'd gladly pay. In other words, i have no problem with Bethseda selling useless, worthless mods for $2, and i wouldn't complain if decent mods were sold for $2)