RyushiBlade on 7/8/2004 at 02:40
Oops is right.
I installed the Sell & Sail Galleon mod, which was pretty cool for a while. Through A Series of Unfortunate Events (tm) I ended up with my boat lost in Dimension X, and my character with a permanent Water Walking spell attached to him.
This spell is put on your character when you're on your ship/boat. This also prevents me from using my ship. Can anyone tell me how to remove this affect? It shows up down below with all other CE icons with the title Water Walking, with Floating Spell underneath it.
I tried player-> removespell "Water Walking" but it didn't help at all.
Pisces on 7/8/2004 at 03:18
player->RemoveEffects, sEffectWaterWalking
But when you say you can't use your ship, that would probably be script related on the mod, if you know how then you can look on the scripts; or you could give me the URL so I can DL and look. Or someone with it can look, which ever is fastest.
cyrano on 7/8/2004 at 20:58
Sorry Ryushi, I couldn't expand the download to look at it in the editor (tried twice). Since you have a 'working' copy of it, open it in the construction set yourself (File -> Data Files, and set SellnSailGalleon as the active file). The author of the mod likely created a unique spell for this mod. Click on the 'spellmaking’ tab on the ‘objects’ window and search for a spell that has an asterisk (*) after the number in the 'count' column. The number may be zero, that doesn’t matter, the spell name may begin with a reference to the name of the mod or more likely it’s creator (Brash, perhaps?). Make note of the spell ID (ignore the [SP] in front of the spell ID. That is what you reference when you type “player->removespell, spellID”.
I hope that solves your problem, now you can get back to some serious pearl-diving (Jordy, mind yourself :sly: ). You know, you really should get into modding, you seem to have a lot of time on your hands. By the way, how is the Twin Lamps working out? I couldn’t load it because of an error at startup and had to make a silly work-around in the construction set to get it to run. I was wondering if that was a common problem.
RyushiBlade on 7/8/2004 at 23:07
I just started the Twin Lamps after stumbling upon someone at the mouth of the Odai River in desperate need of help. I was doing some coast-hugging on my ship when Slavetraders attacked me. I blasted the snot out of 'em with a custom spell. Unfortunately, I'm not yet strong enough to do much of anything, even at level 20.
I got the S&S mod link (
http://www.elderscrolls.com/ubbthreads/showflat.php?Cat=&Number=2875153&page=0&view=collapsed&sb=5&o=2&fpart=1) here and it worked fine. And just to let you know, I'm not pearl diving (Heh) at all, just sailing around and having fun. I turned the interior of my ship into my base of operations.
Download the Trinkets of Morrowind mod too! It's pretty cool.
RyushiBlade on 7/8/2004 at 23:59
Good news is I got the Water Walking to go away. It was called "floatboat."
Bad news is I can't jump! I'll mess around in the editor to see if I can figure it out myself, but if anyone knows a way to enable jump through the console, lemme know.
cyrano on 8/8/2004 at 01:06
Actually, there is a command that is simply: EnablePlayerJumping. You can type it at the console. It is possible that the SellnSail mod used DisablePlayerJumping to keep passengers disenchanted with the cruise from jumping overboard. Your abrupt termination of that mod could have left that (along with floatboat–I love it) still active. I hope that is the case, otherwise it may be difficult to track down the source of the problem.
I was pretty certain you were not pearl-diving from the boat. I was about to write something about how bad could it be to be stuck with permanent waterwalking, when I remembered that it kept you from swimming below the surface. Also, I did have your link to SellnSail, and downloaded it fine. My difficulty was that I could unzip it successfully.
RyushiBlade on 8/8/2004 at 01:21
Which could result from a bad download! It happened to me when I went on a mod-downloading frenzy. You could try downloading it again, if you haven't already. Thanks for the help you guys! I'm glad I didn't have to start a new game (again)
[Later that day]
It worked! Haha! Now to see if I can get on my ship again. Thanks again!