~s:a:n:i:t:y~ on 2/10/2007 at 12:57
Quote Posted by Matthew
This is true. :p What I meant was that combat has improved
Well...ok, I admit, sticking a sword into an enemy several times with no result feels more weird than natural :p
Quote Posted by Matthew
But hey - no cliff racers. :D
Why everybody hates them so much? They don't bother me much and are not that hard to fight anyway...
Matthew on 2/10/2007 at 13:08
Have you been into the Ashlands yet? They used to attack me constantly. At high levels they're an annoyance, at low levels they're a serious hazard.
~s:a:n:i:t:y~ on 2/10/2007 at 13:38
Quote Posted by Matthew
Have you been into the Ashlands yet? They used to attack me
constantly. At high levels they're an annoyance, at low levels they're a serious hazard.
I crept at night (Yeah, that was when you told me not to leave Balmora till I raise my level a bit :p )
Matthew on 2/10/2007 at 14:16
I told you not to even leave Seyda Neen until you raised your level a bit! :p You are reckless. ;)
~s:a:n:i:t:y~ on 2/10/2007 at 14:20
You have to admit that Seyda Neen is a boring to stay at, in the first place. Besides, I had to work on my alchemy skill and how would I have all those wonderful ingredients without leaving the place? :)
Matthew on 2/10/2007 at 15:01
I'd have worked on gaining some survival skills first, but there you go. ;)
Andarthiel on 3/10/2007 at 02:11
Quote Posted by Matthew
This is true. :p What I meant was that combat has improved, though the enemy levelling detracts from the experience.
But hey - no cliff racers. :D
This is true, as well as a few other aspects not to mention the graphics,
~s:a:n:i:t:y~ on 3/10/2007 at 06:17
Better graphics is something that always happens to a game sequel released 4 years after its predecessor...
xaussienanny on 6/2/2008 at 09:39
Well its sad to say but after all this time, some arse finally killied my priory horse for real. He lasted far longer than I thought but thats the way it gos. I also came across a strange glitch (at least I think its a glitch). I saw an imperial guards horse wandering down the road doing its rounds, but no guard and when I highlighted it, it looked like I could jump on and take it, but no.
It started to talk to me like an imperial guard and when I saw its shadow I could see his outline. weird. So may be he got caught in the invisible spell that was put on the town and wasnt near when i fixed it or maybe I have found oblivions mr ed.lol.
ScottKnowsBest on 8/2/2008 at 22:54
Some bear got my horse. And I'm so upset I'm not going to replace him.