oh snap... - by Twlight
RyushiBlade on 13/1/2004 at 22:50
To give a merchant equipped items, double click the model/name. You'll find a list of items at the bottom right. Drag and drop more items from the list of objects (left side of the screen) onto this area.
To rename a cell, click the name in the list of cells. Then click it again. This should let you edit the name.
To make an NPC a merchant... press some of the buttons after you double-click it's model/name. I think it's under the AI button? I don't know.
37637598 on 13/1/2004 at 23:22
yes, click, ai, then uh... there will b 2 tabs you can click on. click the left one. here you can select what kind of stuff the npc can buy/sell.
Twlight on 14/1/2004 at 22:31
thanks man, i should beable to get started on my plugin oce i findout how to make a building, im gonna do something very unique but i cant find buildings...and where things like fires and crystals are in the obyject thingy, and cant u place the effect of a spell like a fireball? and change the angle of a weapom to point at degrees?
37637598 on 15/1/2004 at 21:55
YES, fire is in the "Light's" catigory? there is a search function to help you find an item. click uh... EDIT? FIND? i think. as far as magic effects, they are called, "VFX/fire? well, thats for the fire effect. to insert an object such as a building, select the cell which you want it in, then drag the object from the object window into the render/ world veiw window. to hange the direction, well... i havent used the editor in a long time, but i think you hold down the z,or x key (with the object selected) then move the mouse up and down. that will either move the object up, down,rotate, or something. but like i said, i havent used the editor in some time now. hope that helps.