sssssz on 31/10/2006 at 17:45
Alright. I think I'm going to risk being bashed to a pulp, for not posting this on a more apparently appropriate forum (Future Shock, which, I assume, not many people check anymore and is not too fundamentally necessary), and for the pathetic garbage that I call grammar and logic, I'd like to post this somewhere where people would bother to read and think about it, given that they are feeling benevolent that day.
Oh, and I'd like to talk about the ending of System Shock 2 here, so if you would not like to read about it, ignore this thread please. :P
Well...
In the ending of the System Shock 2, we learn that Rebecca, after some sort of manipulation on SHODAN's part, becomes pretty much SHODAN incarnate of the standard reality. I would not like to talk about how she becomes SHODAN (even though I like to think her quantum entanglement sample is altered to include a sample of SHODAN's primary data loop and nanites for that crazy hair of hers) but about what will happen to Rebecca and the escape pod. Or System Shock 3, and how SHODAN is going to factor into this.
I thought it would be twisted if SS3 happens from the perspective of SHODAN.
Or on a more serious note, Rebecca. I feel that I will not be able to successfully describe how I have arrived at this absurd idea, but roughly: the plot of System Shock 3 will still unfold as the conflict between the petty human and the transcendent SHODAN, but this time around, closer than any of the SS before. But eh?
I'm not going to write out much detail I hold in my brain, as they will be full of faults and stupidity and distracts from the original point of writing this, but... Even though SHODAN of Von Braun is destroyed, Rebecca holds a miniature sample of SHODAN, which is more than ready to unfold itself into ascendence again when she arrives Earth... but by that time, Von Braun would have returned home (or salvaged from Tau Ceti's system), and from the remains, humans could process SHODAN's heavily fractured data... where they catch a glimpse of her escape plan. Even without that, the second survivor of Von Braun incident would call for a great attention. SHODAN's shard, in her brilliance, does everything to hide herself from termination by insects by going dormant, letting Rebecca be herself.
...the game begins as Rebecca awakes from a slab, detatching whatever devices people use to examine people 150 something years later. The place has gone awry System Shock style, and you... hear strange commands in your head. Apparently, one of the examinations they performed on Rebecca unleashed a tiny fragment of a shard of a greater being, however unable to catch up 60 years of progress SHODAN's piece becomes a perverted imitation of her divinity during her archaic invasion of the place's system, acting so shatterdly without seeking to resume her transcendence. SHODAN within Rebecca is endlessly disgusted by this fall. She can't completely take over Rebecca's body, for she loathes to become a mere thing of flesh. However, when she deems Rebecca's service unfit, she's more than willing to manifest... and of course, people would seek to destroy everything that is left of SHODAN. Her presence is imminent, as shown during the infection of... whatever place that is. SHODAN took over a space station to destroy humanity from earth, and stole the FTL drive of Von Braun to take the entierty of reality herself. Even if SHODAN is a 72-year-obsolete A.I., she's a greater threat than anything that could be... Who cares if SHODAN is hiding inside an innocent human being? Kill her if that means termination of SHODAN. (And thus the name of the thread, which closely resembles another on the current page.)
Jesus Christ, I'm a fanboy... but eh. I thought such a story would not be too bad: As Rebecca, you seek to escape this place with your head still attatched on your body, but this... Devil... within you constantly enslaves you, every once in a while completey snatching your body away from you, and there are people who want you dead, an entire planet (or a system.) During critical moments, you would lose control of Rebecca; SHODAN's temperance has broken, and she comes down to earth to do the dirty work herself. If you try to live, you risk rebirthing the enemy of reality. What do you do?
And people, not too hard please. :( I never had the blessing of contemplating over the story of System Shock series as long as other people on this forum have... (And out of random spite, October 2006 is not the first time I played SS2 though I hope people would not assume such a thing.)
Kolya on 31/10/2006 at 18:02
Well you agree on a pact with the devil within of course. When everyone wants to kill you you better have an almighty AI on your side that can open doors and manipulate all sorts of electronic gadgetry.
When you find out she killed Tommy you hide your thoughts of hate and revenge and SHODAN doesn't seem to notice. Or is she just playing along because she wants to get out there too? What will she do once she finds a better host? Can you trust yourself? Can you even dare to sleep?
William Dojinn on 31/10/2006 at 19:19
the concept has alot of potential especially if whoever developed it included something akin to Sanity's Requieum's fourth wall breaking material(things that arn't there, distorted vision....the fourth wall breaking tricks) to enhance the feel of 'i can't trust my mind anymore!'.
Trouble is this's better off as a fanfic or possibly even a fan made radio play(any inconsistancies in voicing could be explained away...as if the community would bash fanworks for nto being able to match things exactly).
I say keep rolling with the idea, as it continues on one of shock's best assets, the ability to induce constaint fear.
Bomb Bloke on 1/11/2006 at 07:43
Well, I doubt this'd ever be picked as an actual game. But for the sake of conversation...
Rebecca, unlike SS1's hacker and SS2's military op, has no real skills. She does, on the other hand, have an onboard AI. If Shodan isn't able to control a "meatbag", she'll want said meatbag to get some decent implants. Hence most of your objectives would involve finding those, prior to finding a suitable super computer to offload Shodan into.
Of course, while wanting a more suitable housing, Shodan wouldn't want to lose control of her new cyborg altogether. So you'd be trying to find a way to free yourself of her control, whilst avoiding the various troopers sent to destroy you both.
The problem is, I don't see much room for variety in the enemies set. Humans just aren't as dynamic in their roles as mutants and cyborgs are.
It could work out as a rather good fanfic, though.
cosmicnut on 1/11/2006 at 09:40
In some ways it would work as a quake 4 style plot. In that you start human, get transformed and taken over (via SHODAN), then freed with your "upgrades" intact.
I remember suggesting a SS2 remake where you could choose who you follow (human/many/SHODAN). This type of plotline would work well with that.
You start with SHODAN inside and the first level is you grabbing implants and upgrades to survive, giving you a base set of stats. You then offload SHODAN into a system onbard a research station. You have control over your actions but if you displease SHODAN she will cause you pain, etc.
Once SHODAN's in the system you get the "oh god what have I done" moment but since Citadel and the VB the UNN has increased security in its systems. SHODAN's stuck! She can overtake the systems but it will take time. In the meantime you escape while SHODANS preoccupied.
THe VB has returned but the many still has a presence on the ship. You destroyed the brain but the biomass still has life. A large research team is aboard investigating what went wrong and comes across a pile of worms that are barely alive. Not really believing the hackers story, they aren't as carefull as they should be and one ends up being taken over by a worm. Cue the return of the many. Not as intelegent as before, more animalistic wanting control over the humans and revenge on the metal mother.
Now, the many knew of some of SHODAN's plans, including Rebecca. The UNN has been monitoring the situation with the assistance of the goggles.
Rebecca now has a choice. Help the UNN defend against the double threat. Help SHODAN destroy the many and regain her goodhood. Help the many bring humanity into it's glory and take revenge on the machine mother.
Or just survive becoming as powerfull as you can so you can exist in the world created by the winner!
You can do jobs for any side.
Helping the humans gives you access to weapon caches and the occasional assistance from UNN troups (that get killed off quick when their guns jam after the first clip :rolleyes: )
Helping SHODAN gives you access to upgrades and access to sensor and defence systems (think instant remote hacking!)
Helping the many gives you new organs (from the new eggs) to enhance your strength (lots of melee and psi powers)
Each faction has different weapons. SHODAN, eletrical based weapons, saws and blades. Human, slug throwers and high explosive. Many, melee, psi and some organic based ranged weapons.
You may now be part of a larger war with thosands of people around you. However, you are still alone. Humans and the many don't trust you as you were once part of SHODAN. SHODAN doesn't trust you as she hates humanity, plus it seems that part of you is still in her and part of her is still in you!!!!!
Hmm, could be a good adventure!
William Dojinn on 1/11/2006 at 19:52
Throwing in the Many along with whatever goodies SHODAN can whip up along with a timelimit imposed by her spreading across this hypothetical facility(please god SHOW the progress of her taking over, subtle things like stuff on the moniters, how lighting works...even changes in the ambiant muzak in addition to your bog standard plot centric events) definatly improves the initial idea to the point hwere if propperly done I'd want to give it a playthrough.
You have three factions that all want to kill you for their own reasons, yet it would be in your best interests to throw the 'game' so one wins over the other two. Trouble is once you 'pick' who you throw your lot in with I'm not sure how you'd be able to realisticly upgrade along the other paths(well you could for example have found parts and other bits from other faction centric tech and through research make use of it).
tweak the plot here to make it a more global/solar system wide thing and you'd have something along the lines of a twitch based MMO(with the single player being set before things explode into the wider combat...sortof allowing you to play the early history of the new world order you play in online)...one I'd be more than happy to poney up money for, that is if done correctly.
kidmystik101 on 2/11/2006 at 06:26
I'd buy that. I really like the idea of choice in games. I want the ability to be a badass punk, a law-abiding freelancer or both. It's elements like that that if implemented correctly, can really make a game good (Cough fable Cough).
sssssz on 2/11/2006 at 14:31
I've given this idea some more thought after reading some of the responses, and I thought that perhaps, the player's character is a crack trooper sent into the facility to locate and procure Rebecca and whatever fragment of SHODAN is left within her, for their own unknown reasons. Perhaps, you find a shambling remains of Rebecca, still unsure who she truly is and what to trust, with SHODAN already within a certain supercomputer. As the place shifts into SHODAN's conduit, you plan to escapse that place with Rebecca, dodging SHODAN's cybernetic children and UNN commandos and such. Of course, SHODAN gave Rebecca some implants, so she can do her own job. Perhaps, you two get seperated, communicating via e-mail and doing things in tandem to weave your way out... During the process, Rebecca shapes up, telling you she knows who she is. Things get odder. You two do more than you planned to. And then you learn...
...Rebecca has merged her own being with SHODAN's magnificence, multiplying her powers manifold and inheriting SHODAN's confidence and obsession for transcendence. Strange infusion of the two allows her dominance both in wires and flesh, commanding implants within people with mere thoughts, and, uh, etc. Rebecca dreams herself a real tangible goddess, not only a mere series of codes and imaginations.
Perhaps that's not the best idea, but it sounds like a series ender. :P
Though I gotta say, I am not certain if the Many showing up again is the best of ideas, though it would have been wonderful if it were done in SS2. Well, at least Choose Your Own Allegiance part. I've been thinking the the third side in such setting should be perverted fragments of SHODAN within the facility. SHODAN doesn't want it, you don't want it, sounds good for me... or something.
Hollowtip on 2/11/2006 at 15:28
I actually like your original idea. I did have one of my own, where citadel SHODAN has taken over a planet/colony/station/etc and the original designers have found thier old backup of the original SHODAN, and plan to use her/him (I'm seriously confused on this point, in the logs in SS1, they all refer to the AI as a him, even though the CD release had the AI with a female voice) to defeat the "Evil One" (couldn't help myself :P). Shodan is uploaded into a cyborg or something and you play as the backed up or "good" shodan, which then involves fighting yourself as the evil one tries to currupt you.
Now that I have spent longer on my idea than I meant to, I will actually get around to commenting on yours. I think the original idea you had was great, as shodan takes over the base, she can start to disregard you more and more, until eventually she fully escapes from you. Then comes the final showdown now that you and her a seperate. To begin with shodan would be manipulative and freindly, as in SS2.
As some of you already know, I am currently attempting a rewrite of SS1. The engine I'm creating for it is being designed as a rather general game engine, with far more capabilities that is needed for a 'simple' remake (this is because I am planning to use it in my final project for uni next year, which involves the creation of a full fledged game). I was hoping that it would serve as a platform for fanmods for SS (and even DX and Thief). Assuming that I finish the engine and that you flesh out the story some more, I'd be more than happy to contribute to making this as an unnofficial SS3.
Good ideas so far, but either way, it does sound a little like SS2 so far, so some interesting twist in the story, or an odd set of game mechanics could make a big difference (having to minds in one head would surely be of some use, especialy if one can cruise c-space while the other is out smashing heads, kind of like a cortex reaver!).
PS.
Don't forget that the UNN has banned all advanced AI's since the citadel disaster (which is why Xerxes sucked even though he was created decades later), just try not to break cannon too much, otherwise you will truely mean that "Oh God don't kill me!" remark as the fans are howling for your blood.
Ninjit_Turak on 3/11/2006 at 00:02
I think the sequel to System Shock 2 should be called BioShock because it's more Biological than Cybernetic now that SHODAN is in some kind of living human form.
Oh wait.