Thirith on 16/9/2006 at 11:08
How much of a resource hog is it?
Thirith on 18/9/2006 at 07:28
Reply to myself: Open Cities doesn't seem to be taxing the engine any more than the great outdoors already does - and it does feel great to be able to just walk into town without the loading screen, to see the mountains and forests around, to see that there's a world outside the city gates. Definitely worth downloading, this one...
PeeperStorm on 19/9/2006 at 03:08
Not to mention being able to ride your horse around town. Finally, a reason to have streets in a city!
Here's one to keep an eye on: (
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1848) Oblivion PolyGone Overhaul. It's an ongoing project to replace some of the game's models with significantly lower polygon-count replacements in order to squeeze some additional FPS out of the game. I did a quick test with a save game facing a pile of rocks, and turning this mod on gained me a couple of FPS
plus I couldn't see any difference in the visual quality.:thumb:
nick_m100 on 20/9/2006 at 22:35
has anyone found oblivion mods for the 360 yet? not the official ones
nick_m100 on 3/10/2006 at 03:29
can anyone give a quick tutorial on how to download mods im kinda new to pc games i usually use game consoles i dont need it to be extremely in depth just a basic understanding
Matthew on 3/10/2006 at 09:10
1. Go to the web page where your mod is located.
2. Click on 'download' or whatever that page uses.
3. A box will usually come up asking you if you want to run the program or save it.
4. Choose to save it on your computer somewhere.
5. When it has downloaded, run the program or open the zip file, depending on what it is.
6a. If it's a program, it will most likely install into the correct directory. You may have to tell it where you have installed Oblivion.
6b. If it's a zip file, unzip the contents of the file into the correct sub-directory in your Oblivion directory. This is nearly always (or perhaps always?) the 'Data' folder.
7. Once that's done, start the Oblivion 'splash screen', select 'Data Files'. Click the box next to the name of your new mod so that an 'x' appears in it.
8. Start Oblivion.
9. Enjoy!
There's another guide (
http://planetelderscrolls.gamespy.com/View.php?view=Tutorials.Detail&id=60) here.
~s:a:n:i:t:y~ on 4/10/2006 at 13:29
:( Installed. It doesn't work. I've followed the readme instruction, checked - everything was in place. But after reload I could not get through the main gate of Anvil. Instead of "Main gate" it wrote "Door", but it just would not open.... :(