gamophyte on 27/1/2018 at 04:36
Quote Posted by Yandros
That is often necessary or at least helpful when constructing patrol routes. You typically can't place TrolPts only at the stopping points, you have to help them out some.
Oh yes I learned that one testing and AI at my docs full of slopes, stairs, and ramps. That reminds me, someone, perhaps even you, developed a faster way of plotting out TrolPts, or making them less painful to link. I don't remember now.
Yandros on 27/1/2018 at 06:25
Well, I have lots of link shortcuts on my Dromed menu bar, and AIPatrol links is one of them. Makes it so you can just click, Shift-click then click the link to add. But what I probably suggested was placing them in a little circle and linking them all up first, then dragging them one by one in order to their locations.
LarryG on 27/1/2018 at 08:11
That's a great idea!
john9818a on 27/1/2018 at 10:24
Another problem is when AI are fleeing they sometimes get stuck trying to go through a wall after reaching a flee point and are trying to go to an alternate flee point.