Thirith on 18/7/2019 at 07:20
I'm definitely closing in on the XCOM 2 endgame, as far as I can tell; yesterday evening I faced off against my first Gatekeeper - and learned that while a pair of rangers can do wonders when it comes to taking one down, the big ol' sphereface is keen to return the favour.
At this point, does it make sense to press on towards the ending at my current tech level or is it feasible to delay it a bit so I can research more technologies, upgrade my equipment and possibly train up my psi operatives a bit more?
Renzatic on 19/7/2019 at 04:52
Still playing DQB2.
I think it's funny that your little townspeople poop, and that you collect the poop. It's called "night soil."
If you've ever wondered why Dragon Quest games have so many pots, now you know why.
PigLick on 19/7/2019 at 05:56
well that certainly explains why every house in Zelda games had so many pots...
Renzatic on 19/7/2019 at 06:17
It was medieval times, man. You had to make due with what you had.
Renzatic on 19/7/2019 at 07:24
And here it is in action. I found a wooden toilet out in the middle of nowhere, and since I was busy with other things, I decided to plop it down next to my bell, instead of making a proper toilet.
Turns out they'll still line up to use it, even if they don't have the privacy they want. Guess when nature calls...
Inline Image:
https://i.imgur.com/Ssk807q.jpgShould probably put a towel out for them, at least.
henke on 19/7/2019 at 10:27
I've been exploring more of Bolivia in Dakar 18's Treasure Hunt mode, while listening to music from the region, and got inspired to make a video.
[video=youtube;DkQxgA4bOVA]https://www.youtube.com/watch?v=DkQxgA4bOVA[/video]
Tony_Tarantula on 19/7/2019 at 11:42
So shogo is actually good? It looked like the kind of retro game I’d like but I’d given it pass previously because of throughly lukewarm reviews.
WingedKagouti on 19/7/2019 at 11:48
SHOGO M.A.D. is a competent shooter.
The main difference between it and other FPS games of the time is the switching between your mecha and being on foot, but that is essentially done by playing different levels with different loadouts. Play it for the theme (Mecha Anime) and not for the gameplay to get the most out of it.
PigLick on 19/7/2019 at 14:07
the best bit of SHOGO is the first level
catbarf on 23/7/2019 at 15:33
Everspace is making me wish for a proper Freelancer sequel.
It's a single-player-only roguelike, but I've heard it described as a 'roguelite', because there is some minor carry-over between lives- the money you accumulate on each 'run' can be spent to upgrade ship and pilot skills before the next run, and any crafting blueprints you find during a run are unlocked permanently, so there is a sense of progression even when you get killed. The gameplay itself feels very much like a cross between FTL and House of the Dying Sun. Like FTL, you have to balance ongoing resources as you jump between star systems, and make hard decisions about whether to choose a dangerous but lucrative system or a less hazardous one. Like House of the Dying Sun, it's a fast-spaced space shooter where you only have a limited amount of time to do what you need to do before an unbeatable armada jumps in and catches up with you, so you have to get in, kill hostiles, grab loot, and get out. It's not as hurried as HotDS, though- you have anywhere from 5-15 minutes, which is more than enough if you're not dallying.
What impresses me most about it is that it's a lot deeper than HotDS was. The graphics are gorgeous, but there's also clearly been a lot of work put into the environments. You explore wrecked spacecraft, asteroid fields, gas clouds, weird ancient artifacts, debris fields, and ice asteroids, all set against Homeworld-esque gradient backdrops. The game also has multiple factions. The Okkar (the aliens who are chasing you) and Outlaws are always hostile, but will fight each other, and the G&B mining corporation is neutral to you but will fight the other factions or turn hostile if you decide to pirate their bases or transports. There are also weird ancient aliens who show up at random, and various environmental and xenobiological hazards.
I got the game for $10 on Steam with all the DLC, and I would say the DLC content really seems to flesh out the experience. It adds a number of NPCs who give quests, which can be completed over the course of several runs, so it's not like FTL where you have to luck out and get the right sequence of events within a single run in order to complete a side mission. With the DLC there are now four ships in total with very different playstyles, plus a huge variety in weapons and equipment, so there's a lot of variety in how you can play.
My favorite part is that unlike many roguelikes, the game does have a story, which is gradually revealed via flashback the farther you get. Your continuous respawning- as a series of semi-amnesiac clones- is integral to the plot, and everything is neatly explained by the end. Surviving all seven sectors ends a run, but without giving too much away, doesn't actually end the game until certain conditions are met. Because there's a bit of improvement to your ship/character with each run, there's a continual sense of progress that prevents it from turning into a slog.
All in all this is a great game for an absolute steal of a price (edit: and now that I write this, the sale is over, whoops) and I highly recommend it. It's designed for mouse and keyboard, and has VR support. I really hope it succeeds because the developers show a lot of promise with it.