allspamhere on 1/10/2002 at 02:35
I have had this game for 4 days now and I'm just not sure what I think about it yet. I even, to a small degree, upgraded to a new computer because I wanted to play this game.
I have never played such an open ended game and I must say that it is definitely different than anything I have ever played before. The graphics are stunning, no doubt about that. But it seems there is a learning curve that is beyond many of the other RPGs I have played before.
And the amount of people you need to talk to is staggering, with many just repeating the same old drivel as dozen's of othe NPCs. And, so far there hasn't been much action. I wouldn't want Diablo or Final Fantasy combat, but c'mon, you can walk in the countryside for 15 minutes and not even see anything to fight.
Oh, and I can't tell you how much i hate hearing "Keep Moving".
What is your experience? Specifically did this game "grow" on you? Or did you just love it or hate it from the beginning?
It sound like I hate this game, but that is not the case. I just wonder if I expected too much, or something much different.
I'ld like to hear what you think. Thanks.
Jordana Chal on 1/10/2002 at 03:44
If you've only had the game four days, you've probably barely scratched the surface. As I see it, playing Morrowind is a long, gradual process, which is quite deliberate, I think-you're meant to really take your time playing it. Personally, I am more than happy with this, but most reviews I've read of MW stress that the game is very slow to get going and this can lead to some dull bits initially. However I think the overwhelming majority of people who've persevered have found the rewards to be well worth it. Hang in there, once you get leveled up a bit and start doing some of the more interesting quests, there'll be more action.
You don't actually NEED to talk to that many people; most of the NPC's wandering aimlessly around town can be ignored, if you want. You're right about the generic dialogue though-that's probably one the games flaws, but it's a GREAT improvement over Daggerfall (MW's predecessor, in case you haven't played it). Anyway, there are a number of plugins available which customise NPC dialogue to be more individual-I think these are being done one town at a time as re-writing the scripts for over 3000 NPCs is something of a tall order :)
BTW- "you can walk in the countryside for 15 minutes and not even see anything to fight"????? Trust me, this is not a bad thing. I'd just love to know how you managed this; most of us can't walk in the countryside for 15 seconds without getting set upon by hordes of cliff racers :-))
I had been waiting eagerly for some weeks to play the game as I had to get a new PC first, and even so it took a few days for me to really get into it. Let us know how you get on.
Forsythe on 1/10/2002 at 04:44
Hear, hear! ;) These days, most expect to be able to master a game when they pick it up (Diablo), or to have it be a matter of tuning reflexes (GTA series). That's not neccessarily a bad thing, and I enjoy both Diablo & GTA's #3, but neither is it correct to assume that because you've only played a matter of days that you should understand how it all fits together. Heck, I'll wager that everyone on here (myself included) learns new things about it every so often.
ss1 on 1/10/2002 at 11:33
I think with Morrowind I fell in love with the game as I came off the boat. The sense of wonder and adventure captivated me I guess and hence the slow parts didn't bother me.
My advice is that you should take your time with Morrowind and it will grow on you or it won't.
ss1.
Minion21g on 1/10/2002 at 21:58
Quote:
Trust me, this is not a bad thing. I'd just love to know how you managed this; most of us can't walk in the countryside for 15 seconds without getting set upon by hordes of cliff racers :-))
God aint that the truth. Ive been playing the game since, the beginning of august. im still playing it. lol, everyday.. guess im kinda obsessed, but thats beside the point.
It does grow on you IMO. But there are parts that just seem slow and boring. But then there are parts like.. when your wandering Red Mountain or Molag Amur, just in search of something really kool and then you find that! I love the joy of finding something new that i hadnt seen in any of my other charaters.
Also, the fact that you can do whatever the heck you want adds to all of it. If you like someones shield. Take it. If you think that you need more mana, put points into you magik skills, and level up. More than likely youll get a modifier for int or will.
But what truly does it for me is the graphics, music, and gameplay. This out weighs all the problems that the game does have.
Yes it has bugs, yes i believe beth is fixing them, and yes the game does occasionally shut down when u haven't saved in a while. It all doesn't matter.
If anything like that happens, then you get to do it all over again. But think for a sec. maybe there's something that you wanted to do before you were where you were before the game shut down.
So that's what my opinion is of morrowind. It takes time, but give it that time and you will be thourghly* impressed
-Minion
*sorry cant spell
Shadow Crow on 2/10/2002 at 01:54
Yup, I agree with all the above. It is abit slow to start, but hey, what a great way to learn without dying all the time! The more you play it, the more is revealed, the more complex it becomes, the more the story becomes important.
Hang in there, it only gets better (and more fun!) and there are sooooo many side stories to explore...
spOOn on 2/10/2002 at 10:14
I had the same feeling when i started playing the game. I enjoyed the graphics and music, but i had no idea what to do, and the options seemed overwhelming, but after a while you find that you don't need to talk to everyone, the game itself guides you to the characters that are important. Of course just stepping up to a person and asking some questions can reveal usefull information. To get started, just join the guilds that fit your character and seem important to you, and try to complete the quests. After a couple of level ups your character will begin to grow in a certain direction, you'll learn what the pro's and con's of your character are, and will know what skills you want to train. First i didn't know what to do, now i don't know what to do first.
man, this almost sounds like a commercial ... i'm only at level 9 and i'm already addicted :)
Shadow Crow on 2/10/2002 at 23:45
Just out of interest, what sort of character did you pick to start off with?
allspamhere on 3/10/2002 at 00:19
I am an Imperial Agent. I've never been much for playing mages. And I'll have to learn how to cast spells for this game.
Also, it seems that early on a character need to steal if he wants to make any money. I was hoping not to do that as I am truly trying to roleplay in this game. I have decided that my character will only steal for the benefit of the kingdom or if I can't figure out any other way to accomplish my goal. It does stink walking around with about 20 septims to my name, though.
Also, how do you make potions? I need healing and I can't afford it and I don't want to leave town to sleep / rest.
Thanks for the encouragement everybody.
Striker on 3/10/2002 at 01:47
To make potions you need:
- A Mortar and Pestle (The other items just refine the potions)
- Ingredients that have a healing effect.
- The higher the alchemy skill, the easier it is to make potions, and see the effects of ingredients.
Drag the Mortar and Pestle onto your character. Select the ingredients (you will need two or more with the same effect to create a potion). Click the create button.
-Striker