New Horizon on 28/10/2013 at 12:37
Quote Posted by NuEffect
Why is everyone so butthurt by it?
Did you all feel so butthurt when Nolan made Batman Begins because of the Michael Keaton Batman?
And that's an example of how a reboot can be done well. I'm not saying this is going to be the equivalent but people seem to get really sore over the fact that it's a reboot.
Uhm, you might want to ask a different question. Ask how butthurt people were about the transition from Michael Keaton to Val Kilmer and then George Clooney. Yeah, there was a lot of butthurt there.
In any case, movies and games are not the same. Actors physically age, and while it's true that Voice actors can have drastic changes in their voices, I've personally heard enough of Stephen Russell recently to know he was still more than capable of being Garrett.
Esme on 28/10/2013 at 13:51
oh god, clooney, how to kill a franchise
Renault on 28/10/2013 at 14:22
The main reason I'm not a big fan of the "reboot" portion of the game is because of all the stuff we're losing - Hammerites, Pagans, Keepers - to me that stuff is a big part of Thief, and the makeup of The City. If you're just going to make up new factions, why use the Thief name and Garrett? Other stuff too, like funny guards (now replaced by F-bomb dropping version), and the magic/supernatural element to the originals, and stuff like The Old Quarter and The Lost City and the word taffer. I could go on for a while. LGS put a lot of effort into creating a really cool setting, and EM seems to have just torn it all down. How is that a reboot?
I'll be interested to see what EM does with gameplay too - beyond the normal sneaking and stealing, will we still get some classic Thief scenarios like from Assassins (following an AI), rescuing an AI (Cragscleft, Bedfellows), going Undercover, Escaping, Ambushes, Eavedropping, Kidnap, etc. How about the signature scary/horror level? I'm not saying I have to have these same scenarios to be satisfied, but will EM come up with interesting situations similar to these? Will Garrett get out of The City once in a while and explore some cool "extant locations" like some mentioned above? There's a lot left to be determined on this game, and most of it we probably won't know about until it's released.
If you're just going to have The City, Garrett (voiced by someone else) and stealing, that's really not much of a reboot anyway. If that's all that's left from the originals, it probably would have been better to just pick a new protagonist and go the "spiritual successor" route.
Starker on 28/10/2013 at 18:01
They could even have had a game in the same universe and just set up a new story arc with a new character. They could have eaten their cake and still have it too. But no, these days everything has to be a sequel, a prequel, a sequel to the prequel, a prequel to the sequel, a reboot, a sequel to the reboot...
R Soul on 29/10/2013 at 13:01
They called it Thief, with Garrett, the City etc so they could say this game is not a copy of Assassins Creed.
SubJeff on 29/10/2013 at 13:54
It's nothing like AC.
And fwiw I'd rather a reboot that has a hardcore mode so I can have a Thiefy experience, no mater how unThief it really is, than nothing at all.
Shinrazero on 30/10/2013 at 05:59
You're right, in AC you can jump when you want to. :ebil:
SubJeff on 30/10/2013 at 07:18
It's this high level of intellectual discourse that makes EM desperate to seek our opinions.
Esme on 30/10/2013 at 11:07
Yeah, we find a negative point and EM refuse to discuss it with anything other than ad hominem attacks
jay pettitt on 30/10/2013 at 11:44
I'm pretty sure they haven't.
But I'm also pretty sure Eidos Montreal have seen the Internet before and can cope. The reason we don't see much of anything of them is more likely to do with Non Disclosure Agreements, and less because they've been scared away by some frothy discussions from fans of a video game (forsooth).