SubJeff on 13/9/2020 at 23:35
Mind your own business if you're going to be an arse about it Eva.
heywood on 14/9/2020 at 12:48
As I already explained, the joy-cons are awkward to use individually because the controls aren't spaced evenly. With the right joy-con, they're offset to the left, and with the left joy-con, they're offset to the right. And they're not interchangeable. Two identical controllers with proper control locations would be preferred. And yes, I know I could go aftermarket. But that brings me back to my other point - Nintendo has been moving away from the creative and intuitive control schemes that made the Wii so fun and accessible in the first place. We have games that use single-axis motion control, multi-axis motion control, two-hand motion control, screen pointing, D-pad control, joystick control, the balance board, and the mat. If we wanted to limit ourselves to games designed for the typical Playstation/Xbox dual-stick controller layout, then we'd just move up to a newer Playstation or Xbox. There is a reason why, in our family at least, the Xbox only gets 10% of the playing time and the PS3 zero.
I just don't see a reason to buy the Switch unless we're going to use it as a portable, which we are not. I'm happy to let my kids play games, but I'm trying to keep it a fun activity that we do together as a family, or with friends. That's what consoles were originally designed for. Playstation and Xbox have become like PCs, you can even use a keyboard and mouse with some games. Nintendo hit it out of the park with the NES and again with the Wii, but now their focus is portable.
SubJeff on 14/9/2020 at 18:43
I hear you on not liking certain controls - I really don't like the XBox controllers - but if you're insisting that gaming is a group activity no one is playing Zelda games are they? Which is a shame.
heywood on 14/9/2020 at 23:29
They do sometimes play single-player games, but they do it together, one watching the other and taking turns and I sometimes help out in hard spots. They've also wanted to play some first person PC games, so I got them some walking sim type games that don't have overly violent or mature content. Most of the time, I can get them to cooperate, with one on the keyboard and one on the mouse. Sometimes that breaks down and they start arguing over what to do. When that happens, they have to stop playing or take turns. At this young age, they need to learn compromise and cooperation and generally develop their social skills. I don't want them to just disappear into their own little game worlds. I'm sure that by the time they are teenagers, my son will want to hole up in his room and play Xbox or whatever, and my daughter will want to spend all her time on social media. But right now, we try to do things as a family.
SubJeff on 15/9/2020 at 06:26
No gender stereotyping here, lol.
heywood on 15/9/2020 at 14:01
This could change with puberty, but right now he is very much stereotypical boy and she is very much stereotypical girl.
SubJeff on 19/9/2020 at 23:58
The recommended spec for Cyberpunk is only a 1060GTX??
Oh, I'm fine then. And surprised.
Sulphur on 20/9/2020 at 07:22
It points to the game being scalable at the very least. Obviously, you'll need an RT-enabled card for the RT stuff, but assuming the 1060 is for base visual fidelity at medium-high settings for 1080p60, it sounds like a solid port. It'll very probably be more demanding than TW3 given the engine's been developed since then, but all systems are go for the pre-order rocket.
Thirith on 20/9/2020 at 08:50
What's the latest on backwards compatibility? I remember hearing a few months ago that BC might mostly be more or less equivalent to playing on a PS4, with little additional benefit in terms of framerates or higher resolutions, but that was back when everything was vague rumours only.