Starker on 18/2/2018 at 12:03
Well, that's unless EA or someone wants to overbid them.
icemann on 18/2/2018 at 12:17
Under that scenario I'd be most wanting Otherside Entertainment to get the rights to System Shock *crosses fingers*.
I quite like what I've been reading from the numerous KS updates for Underworld Ascendant. Project appears to be going to scope and not beyond. Though you have a HEAP of experienced staff across all roles on the project. What you were told in the KS is exactly what your getting with that one.
Starker on 18/2/2018 at 12:25
Heh, you've not been to the Otherside forums, have you? :) There's a ton of griping about Otherside's design decisions.
icemann on 18/2/2018 at 16:48
I frequented over there for a while, but stopped a while ago. Wasn't a whole heap of new threads popping up. And I did not know about the griping.
Pyrian on 18/2/2018 at 17:17
Quote Posted by Starker
There's a ton of griping about Otherside's design decisions.
Yeah? What kind of gripes?
icemann on 18/2/2018 at 18:05
From what I've read in the updates their going for a Deus Ex style, come up with your own solution to challenges. I don't see an issue at all with that.
Some people may have had a problem with what was announced in the last update which was that you'd have the lizardman town as a quest hub with it branching off to levels which would be linear rather than persistent levels. I could see what that may annoy some, though I'm fine with it.
Starker on 19/2/2018 at 02:26
Quote Posted by Pyrian
Yeah? What kind of gripes?
Level design, too much focus on emergent gameplay, feats system, art style, parkour moves, too many large spaces, etc.
Basically, the game is not enough like the original Ultima Underworld for some backers.
EvaUnit02 on 20/2/2018 at 10:31
Quote Posted by Starker
Well, that's unless EA or someone wants to overbid them.
If EA cared so much about the System Shock rights then they would've renewed their trademark (or publishing rights or whatever) when it had lapsed and then pursued the actual IP which had been sitting in some insurance company's draws gathering dust for years.
Starker on 20/2/2018 at 12:19
Maybe EA didn't care as much to solve the mess with the rights back then when the situation was considered unsalvageable, but scooping up rights for a few famous game franchises when it's offered to them on a silver platter? That might interest them. They might even pick it up just in case.
If the debacle with NOLF shows anything, it's that the big companies might not care about old franchises, but they sure care about someone else doing something with it.
heywood on 22/2/2018 at 14:45
I'm kind of bitter about this. I know that game development frequently goes off the rails due to a lack of direction or over-ambition, but when you reach out to the fans and ask for donations to help you build something specific, I think you owe it to the fans to stick to what you promised. It seems like Nightdive had the ambition of becoming a new AAA game studio, and used the System Shock IP, fan base, and Kickstarter as a means to attract a publisher willing to put up an AAA budget.