Ricebug on 5/10/2012 at 15:44
That file should have been zipped. Some programs won't allow you to D/L an .exe file.
Catman on 5/10/2012 at 15:47
Quote Posted by LarryG
One that works for the Pentagon or DARPA perhaps ... to clinch the matter and prove it to skeptics, Mrs. J. Q. Smith of Arlington, VA has a pet cat named Crea!!! CAT named CREA. CATCREA. Computer Anti-Terrorist Code Reverse Engineering Algorithm (CATCREA). Explain that away you doubters!
Now you're starting to sound like Tracer Tong.
voodoo47 on 5/10/2012 at 16:43
trail of blood with 32bit lightning.
[video=youtube;WHK-r-W0O8I]http://www.youtube.com/watch?v=WHK-r-W0O8I[/video]
malau on 5/10/2012 at 19:25
Obviously it was made by those same people on the TTLG source code thread who were forever telling everybody to ... about them working on it. Posting it on a French site and then feigning amazement was a nice touch ! It also seems to be the same people offering tech advice on it in the various threads - bit of a giveaway. You should come out of the shadows and take the plaudits you deserve.
After weeks and weeks of playing DayZ and Borderlands 2, I needed Thief 2 like Michael Clark Duncan needs a 2013 calendar, but this patch you guys did is amazing. Everything is so crisp and clear - you can imagine how beautiful ASHEN AGE looks !
I hope you get around to turning Dromed into a proper WYSIWYG editor eventually.
GlobFly on 5/10/2012 at 19:38
Quote Posted by malau
Obviously it was made by those same people on the TTLG source code thread who were forever telling everybody to ... about them working on it. Posting it on a French site and then feigning amazement was a nice touch ! It also seems to be the same people offering tech advice on it in the various threads - bit of a giveaway. You should come out of the shadows and take the plaudits you deserve.
After weeks and weeks of playing DayZ and Borderlands 2, I needed Thief 2 like Michael Clark Duncan needs a 2013 calendar, but this patch you guys did is amazing. Everything is so crisp and clear - you can imagine how beautiful ASHEN AGE looks !
I hope you get around to turning Dromed into a proper WYSIWYG editor eventually.
The creators have very valid reasons for not coming out of the shadows, so let's just leave it at that and hope that they can see the many thanks we were throwing in their "general direction" :)
blaydes99 on 5/10/2012 at 21:24
Got some weirdos coming out of the woodwork here.
I'm just happy to have something that works after having to hack together mods for years. I also appreciate all the hard works that's gone into the new patch.
Ricebug on 5/10/2012 at 22:40
I spoke to Paul Neurath (Looking Glass) on the phone a couple years ago, asking if one of his troops had the source code. His feelings at that time was that because Thief 4 was in production, Eidos was likely not releasing ANYTHING to ANYONE, regardless of how old the code was.
If I were to venture a guess, someone in the biz got the shaft and decided to help us poor taffers out as a form of revenge. Not uncommon in the game software world. Sticking in bits of back door code "just in case." Sneaking a copy of something into your Beach Boys CD case and taking it home. Stuff like that.
ZylonBane on 5/10/2012 at 23:17
Kind of like what happened with Anachronox after Ion Storm shut down-- one of the devs released a couple of patches that added some gameplay features and made major improvements to the stability of the game.
Kerrle on 6/10/2012 at 00:45
Quote Posted by belgerog
I'm replaying Thief 2 with 1.19, I'm at mission "Blackmail", and I found a bug which I hadn't seen in my last pre-1.19 playthrough. It involves a secret so I added spoiler tags.
In the Chapel, when I shoot an arrow through the hammer-shaped hole, the huge iron hammer doesn't move to reveal the floor passage to the basement, even though it says "secret found". I can still wedge myself into the hole using the lean keys, but not in such a way as to use the ladder. Not sure if this has anything to do with 1.19, but didn't see it before and couldn't find any occurrences on google. Did anyone else have this bug?I actually just had that bug...two days before 1.19 came out. So no, it's unrelated.
Rexrot on 6/10/2012 at 11:28
(Hello - long time lurker of these forums on different ?disabled? nick) Un-firetrucking-believable! Just checked yesterday to see if there is anything going on these forums, and sure enough - there is *something* "small" going on.
Couple of weeks went by and I just couldn't be arsed to check back on these forums at all. And on top of that I just about completely forgot about those leaked sources and thought that they would disappeard without a trace and nothing good would come from them. All of the sudden something concrete and actual development is there.
Certainly some testing was in order and these exes/patches work very well for the most part. And on top of that, they work nicely on Linux and Wine. Previously this was a painful and slow if it didn't crash outright. And of course, I never was able to coax System shock 2 to work at all. Surprisingly, everything seems to work for the most part in thief 2 and SS2. Framerate is satisfactory all things considered (POS hardware) and loading and starting a game is blindingly fast.Most of the graphical niceties work - probably you need proprietary drivers and maybe even Nvidia hardware - Wine still does complain a bit.
And on top of that even sound systems works pretty well. Previously all of EAX effects and hardware support was off limits in Linux. Unfortunately wine has a bit outdated openal implementation, so you could expect problems. But no, surround works and Headphone HRTF works if you have proper sound hardware and it sounds really good. It just requires bit of setup and tuning. Now, funnily enough, Dark Engine (or New Dark if you prefer) games have now better sound support in linux than Dark Mod - at least for now (considering that Dark Mod is native to linux). Unfortunately FM-selector does not work because it depends on some unimplemented Wine features. I had to manually set processor to maximum performance and disable ondemand scaling because it caused instability and errant framerate.
Superficially the new Dromed works much better in linux but there is no hardware accelerated camera view for render preview. I am not a fm-author, so it is pretty foreign territory for me. Overall, pretty functional selection of programs on double+ unsupported^2 patch running on wierd platform.
Well, long story short - I just think that whoever did this deserves all gratefullness I can feel and express. Of course only cats live from gratefullness and dogs from forgiveness but it is pretty difficult
to do anything else if the Mystery Dev(s) remain (wisely) anonymous. Looking forward to future developments and glorious FMs ;-)
And once again, THANK YOU^99
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