deathshadow on 3/10/2012 at 07:25
Quote Posted by ZylonBane
AFAIK, this patch does nothing for the polygon count of AI models
True, but polycounts per scene meant higher poly models could blow up some scenes -- see how the EP can make a few fan missions flake out. When that was made care had to be taken not to set certain models too high as it would make the original game, much less fan missions, crash out.
Now there's 20x as many available in the render pipe (20480 instead of 1024) -- the kid gloves can come off.
Nameless Voice on 3/10/2012 at 08:52
Quote Posted by deathshadow
True, but polycounts per scene meant higher poly models could blow up some scenes -- see how the EP can make a few fan missions flake out. When that was made care had to be taken not to set certain models too high as it would make the original game, much less fan missions, crash out.
Now there's 20x as many available in the render pipe (20480 instead of 1024) -- the kid gloves can come off.
Um, no.
There was never a limit to the number of on-screen object or AI polygons, apart from the limit of 128 objects on-screen at once.
Not that much care was taken to not make models too complex. So long as each model stayed within the limits of what the conversion tools could cope with for a single object, anything went.
Esme on 3/10/2012 at 12:13
holy crap! :wot:
I've just spotted this, and .. well ...holy crap! :wot:
whoever is responsible for this, I thank you :thumb:
I can't help thinking from the number of fixes and the type of fixes that someone had access to the source code, at least for reference, when they did it ... changing the mantling engine :eek: ... I didn't even know that was possible
thank you again
Vlad Midnight on 3/10/2012 at 20:54
Quote Posted by Ricebug
How big are those textures?
Yandros was right 4096x4096, which translates to a 256x256 dromed cube. And yes it was wallpaper, original was 5981x4152, resized to work. Downloaded it (
http://www.1zoom.net/big2/963/305621-Sepik.jpg) here if interested.
Vae on 3/10/2012 at 21:08
Quote Posted by Esme
I can't help thinking from the number of fixes and the type of fixes that someone had access to the source code, at least for reference, when they did it
Shhhhhh...Tell no one...;)
Hi Esme!...Long time no see...:)
LarryG on 4/10/2012 at 00:10
Quote Posted by Esme
I can't help thinking from the number of fixes and the type of fixes that someone had access to the source code, at least for reference, when they did it ... changing the mantling engine :eek: ... I didn't even know that was possible
Nah. My pet theory is that someone at the Pentagon (or maybe DARPA) is a Thief2 fan, and used the Thief2 executable in a test of a new Computer Anti-Terrorist Code Reverse Engineering Algorithm (CATCREA). Then in her spare time, between her important work at the pentagon tracking down Osama bin Laden and her busy family life (kids, house cleaning, hubby, cub scouts, soccer, etc.), she decided to improve the resulting super-secret reverse-engineered Thief2 source code for the betterment of humanity (or at least the LGS loving portion of humanity, which, as we know, includes all the very best of humanity). Unfortunately she wasn't able to devote more than an hour and a half to the new feature coding each weekday night (except Thursdays when she went to PTA and had a drink after with her girl friends), which was when she used to iron her family's sheets but she sacrificed her family's comfort to the cause of making a better Thief executable, so she missed a few things like shadows when out of doors during the daylight and jumping on crates (which she is not entirely sure should be encouraged as it is a dangerous practice ... people should go get the step ladder AND put it back when done, thank you very much!) and feels terrible about that and the fact that her family had to sleep on rumpled sheets for the past two years. When she thought she had everything ready, she used her contacts in the CIA to ensure that the release was handled in a way that does not lead back to her, because, after all, it was a technical misuse of government property to do what she did, even if it makes the world a safer place for taffers. She knows that government watchdogs who don't play Thief can be so stuffy about those little technical violations of national security. But she is sure that if the president knew what she accomplished, he would approve and maybe even give her a medal, except this is an election year and the Republicans would use it against him. So I would like the offer up the Taffer's Presidential Medal for Creative Computing to Mrs. J. Q. Smith of Arlington, VA. Let us all give her three cheers!
[ATTACH=CONFIG]1254[/ATTACH]
Albert on 4/10/2012 at 02:41
The mystery man must be far away by now. In another country, possibly.
Vae on 4/10/2012 at 07:13
Quote Posted by ZylonBane
everyone
.: L-L-LOOK AT YOU HACKER .:. A WHOLE WORLD UNDER INSPECTION inspection .:. S-S-SEVEN seven BILLION INNNSSECTS WITH THE H-H-HEART AND MIND TO C-C-COMPLETE complete THE TAAAAAAASK :.