Ryu Connor on 29/9/2012 at 19:09
Quote Posted by MoroseTroll
That's right,
64-bit ;). What about 32-bit?
Please read exactly what I linked from Microsoft.
Quote Posted by "Microsoft"
The x87, MMX, and 3DNow! instruction sets are deprecated in 64-bit modes. The instructions sets are still present for backward compatibility for 32-bit mode;
however, to avoid compatibility issues in the future, their use in current and future projects is discouraged. Current and future 32bit programs should not use x87, MMX, or 3DNow!. Skyrim PC received a fair bit of flack for failing to adhere to this (and for not turning on largeaddressaware).
Our mystery developer(s) didn't do that and I presume it was a purposeful choice. The idea of wanting to make sure a
fourteen year old game retained it's ability to run on ancient equipment. The very definition of Microsoft's statement on backwards compatibility. Remember that the DX6 rendering path is still accessible to the game.
There are secondary arguments against MMX being worthwhile due to it's known limitations with regard to the mixing of integer and fpu operations. I don't find that discussion topical.
MrMunkeepants on 29/9/2012 at 20:01
is this supposed to run in T2? because Darkloader doesn't see it as being able to, and I don't have T1 any more :erg:
van HellSing on 29/9/2012 at 20:02
It's standalone.
Ryu Connor on 29/9/2012 at 20:52
Quote Posted by Myagi
I'm thuroughly enjoying playing the games again, on a quad core. Haven't noticed any problems at all so I'd assume the answer is yes.
From what I can tell, it actually leverages multiple cores now.
(
http://www.unspacy.com/ryu/ss2224.png)
Inline Image:
http://www.unspacy.com/ryu/ss2224t.pngIt did seem to break the NVIDIA SLI profile though. Gotta sort that out.
MoroseTroll on 29/9/2012 at 21:17
Quote Posted by Ryu Connor
From what I can tell, it actually leverages multiple cores now.
F**k me, hold tight. What's that? A 6-core/12-thread CPU:eek:? Man, you rig is more powerful than mine by 4-6 times. Congratulations :)!
jaxa on 29/9/2012 at 21:31
Quote Posted by MoroseTroll
F**k me, hold tight. What's that? A 6-core/12-thread CPU:eek:? Man, you rig is more powerful than mine by 4-6 times. Congratulations :)!
Could it be an (
http://ark.intel.com/products/63697) Intel Core i7-3930K? :wot:
The Few on 29/9/2012 at 23:42
Quote Posted by LarryG
No worries we were all young once.
1) if you only want to play you don't
need any of the DromEd stuff. But ... you may still
want it because it can be useful, and you never know, you might get bitten by the modding bug. So I recommend installing it all if you have the disk space to do so.
2) This is probably the simplest approach for you to take (others may disagree and chime in):
[INDENT]a) reinstall a clean T2 from your official media. Since yours is from Steam & mine isn't I don't know exactly what that means for you. But you want a clean installation with no customizations to start with.
b) read and apply (
http://www.ttlg.com/forums/showthread.php?t=131106) Tafferpatcher: unofficial complete patch for Thief 2 to your current T2 installation. I suggest this because, while it may put in some stuff that's obsoleted by 1.19, it should guarantee that your base is now a correct 1.18 patched version. Start Thief2.exe and test it to make sure everything works as expected.
c) read and apply the "Instructions for Installation and Application of the 1.19 Patch Including DromEd" (above). Start Thief2.exe and test it to make sure everything still works as expected.[/INDENT]
That should do you.
After half an hour of patching, copying install directories and getting "Insert Original CD" prompts in my Tafferpatched (1.03) Steam version (wtf), I finally got it to work! Seems I hit the right combination of files, at least I get to the menu for now. So thanks a lot once again! :thumb: