Spyrano on 28/3/2018 at 22:23
Only found 4 secrets, but this was a lot of fun. Thanks Goldwell!
pwl on 29/3/2018 at 00:27
Great mission Goldwell! Great visuals and textures and loved the wind chime. :eek::cool: Looking forward to the next part is there any time line?
goldwell on 29/3/2018 at 08:22
Quote Posted by pwl
Great mission Goldwell! Great visuals and textures and loved the wind chime. :eek::cool: Looking forward to the next part is there any time line?
The Act II alpha is going to be rolling out to testers next month, I am aiming for a May release at the latest :)
Calibrator on 29/3/2018 at 14:41
Quote Posted by goldwell
The Act II alpha is going to be rolling out to testers next month, I am aiming for a May release at the latest :)
Sounds great!
Apropos "sounds" (he he)...
You wrote above that you have issues with how the engine handles sound.
I experienced something I haven't heard before in the starting area of the mission (directly in front of the museum):
When I ran and took sharp turns it sounded to me that someone "invisible" was following me (the sounds of the footsteps) - with a "time distance" of perhaps 0.1 to 0.2 seconds.
In other words: The sound lagged behind my motions.
I ran the mission on Linux Mint KDE 18.3 with four speakers which usually works well.
Maybe it's imply a performance issue (this area seems to be somewhat taxing, giving the relatively complex lighting there).
So perhaps it's my aging hardware, perhaps it's that I ran it on the Linux desktop.
Anybody else experienced this?
goldwell on 29/3/2018 at 17:16
Hm I haven't experienced something like that myself. This mission does use new custom footsteps so perhaps there is an issue with those.
neux on 18/5/2018 at 15:50
Omg, omg... this looks fantastic
nightchild on 23/5/2018 at 21:27
it's an amazing mission, atmospheric and very well made! I have 3 more secrets to find yet and I enjoy every minute (what gives with the skeleton btw?) ... if only the engine was more stable on me! (or if I could find what is wrong on my side with win 10 ). The main problem that I face from day one of TDM missions (first with win 7, now with win 10) is this every once in a while corrupted saves and saves that send you instantly to the desktop.. I don't dare to play for more that 10 minutes without making a new save slot 'cause I know that I will regret it... :erg:
goldwell on 26/5/2018 at 01:06
Quote Posted by nightchild
it's an amazing mission, atmospheric and very well made! I have 3 more secrets to find yet and I enjoy every minute (what gives with
the skeleton btw?) ... if only the engine was more stable on me! (or if I could find what is wrong on my side with win 10 ). The main problem that I face from day one of TDM missions (first with win 7, now with win 10) is this every once in a while corrupted saves and saves that send you instantly to the desktop.. I don't dare to play for more that 10 minutes without making a new save slot 'cause I know that I will regret it... :erg:
Thank you!
As for the spoiler, I can't comment on that fully but I will say keep an eye out for him in future missions ;)
As for your technical issue, is the folder darkmod in a read only folder? Check the properties on it, because I would imagine something like that could cause issues. If not I recommend creating a post on the TDM sub-forum for technical support, there some helpful people who might be able to help diagnose your issue.
nightchild on 26/5/2018 at 22:16
I'm rrrrrealy looking forward for the next part! and yes, is a read only folder.. I will uncheck it and see if it stops the crashes... thanks for the tip... I have read the faq at TDM but my case wasn't there.. :)
Ravenus1 on 1/6/2018 at 22:53
This was great, albeit short. I cant wait for the next one. :thumb: