Stringgod on 16/7/2020 at 16:45
Quote Posted by Kaain
Thank you A.Stahl. It seems silly, but I do not know where there is a well.
Between the Inn and the Blacksmith. :D
Stringgod on 16/7/2020 at 17:30
I updated to version v1.1 . Downloadlink in the first post.
Thanks to the "betatesters" here in this thread.
I repaired almost everything and I noticed that I forgot the skytextures. So the new version should have a more beautiful sky. :)
Thanks to Mat99 for helping with the texts.
Have fun.
radogoal on 17/7/2020 at 00:14
i stuck at the beginning
i'm in the guardroom in the prison. there i need also a key for the emergency switch. where can i get this key?
Stringgod on 17/7/2020 at 00:56
Quote Posted by radogoal
i stuck at the beginning
i'm in the guardroom in the prison. there i need also a key for the emergency switch. where can i get this key?
You need a code to escape and there is no key for the lever.
MrMunkeepants on 17/7/2020 at 05:24
I am having trouble with the window of the upper floor of the bunk house (where some men are sleeping in beds):
the beams holding the Mechanist banner are very particular about where you try to place a vine arrow, and I have to reload often
the window barely tilts out, so I cannot see in, let alone grab anything or fit in through it.
several times I have been launched across the map by touching this window pane :weird:
in the tower there is a banner behind the elevator that CLANGS when hit with a sword/mace; where is the control to open it?
Stringgod on 17/7/2020 at 10:09
Quote Posted by MrMunkeepants
I am having trouble with the window of the upper floor of the bunk house (where some men are sleeping in beds):
the beams holding the Mechanist banner are very particular about where you try to place a vine arrow, and I have to reload often
the window barely tilts out, so I cannot see in, let alone grab anything or fit in through it.
several times I have been launched across the map by touching this window pane :weird:
in the tower there is
a banner behind the elevator that CLANGS when hit with a sword/mace; where is the control to open it?
Shoot a rope arror on the left side of the left bar, then you are able to open the window and mantle up. It's easier to choose another route, but a little more stinky. :)
Just go through the banner.
Dahenjo on 17/7/2020 at 14:35
Thanks for v1.1 update, everything was fixed very well as you said, except I couldn't complete the optional objective and I'm sure I got all the portraits & banners after playing this mission a few times. There was one portrait in the prison that already had the "broken" image on the floor before you slashed the one on the wall, so maybe that caused some issue? Suspecting that it might, while playing I took a screenshot:
(
https://drive.google.com/file/d/1IcmwUxX73cFLKQigOWWFO4L0-MsJ9JGM/view?usp=sharing)
Stringgod on 17/7/2020 at 17:10
Maybe during the fight someone slashed it somehow. But the painting should have disappeared. Do you know exactly when the slashed painting appeared ?
Edit: Found the error. If I'm right, you should be able to complete the quest by slashing the portrait.
I'll fix that immediately. Thx.
Edit: Fixed and added a water arrow and an invisibility potion as a thanks. :D
Dahenjo on 17/7/2020 at 20:51
Quote Posted by Stringgod2
Maybe during the fight someone slashed it somehow. But the painting should have disappeared. Do you know exactly when the slashed painting appeared ?
It was when I returned to the prison to visit the hermit, and after opening the cells, so it could have been slashed by one of the prisoners. After taking the screenshot I did slash the wall portrait which did disappear, then got all the others but the objective didn't check.
Just replayed same section from a previous save and this time got the two prison portraits before releasing the prisoners, and they were normal unlike before & not like the screenshot, then I proceeded and the objective checked. So maybe you could make them un-slashable if an NPC hits them (or did already as a fix) because it seems to sometimes cause this problem.
Stringgod on 17/7/2020 at 21:24
No need, I accidently changed the trigger for the teleport trap, so the slashed painting was teleported as soon as you pushed the emergency lever. Had nothing to do with the npcs.
Why the objectives didn't check, I don't know. But it should work now.